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player.c: In G_DrawTileScaled, lose bit 1024 (prior to r1658, bit 256).
I checked all direct and transitive uses of that function and am fairly confident that it is never used. git-svn-id: https://svn.eduke32.com/eduke32@2930 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 2 additions and 2 deletions
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@ -2069,8 +2069,8 @@ static void G_DrawTileScaled(int32_t x, int32_t y, int32_t tilenum, int32_t shad
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if (getrendermode() >= 3 && usemodels && md_tilehasmodel(tilenum,p) >= 0)
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y += (224-weapsc(224));
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#endif
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rotatesprite(xadd+weapsc((orientation&1024)?x:(x<<16))+((xoff-weapsc(xoff))<<16),
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weapsc((orientation&1024)?y:(y<<16))+((200-weapsc(200))<<16),
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rotatesprite(xadd + weapsc(x<<16) + ((xoff-weapsc(xoff))<<16),
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weapsc(y<<16) + ((200-weapsc(200))<<16),
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weapsc(65536L),a,tilenum,shade,p,(2|orientation),
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wx1,windowy1,wx2,windowy2);
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}
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