Mapster32: with highlighted sectors, print rot. angle; Alt + [,]: manual angle.

Because rotating sectors "smoothly" by 1 BUILD ang will quickly accumulate
roundoff error, this lets the user first do that as a preview and then use the
manual angle rotation do carry it out for real.

git-svn-id: https://svn.eduke32.com/eduke32@2942 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-08-20 21:26:36 +00:00
parent 6ed50e7170
commit eba4a3b722

View file

@ -29,6 +29,7 @@ static char kensig[64];
extern const char *ExtGetVer(void);
int8_t m32_clipping=2;
static int32_t m32_rotateang = 0;
// 0 1 2 3 4 5 6 7
// up, down, left, right, lshift, rctrl, lctrl, space
@ -3601,7 +3602,21 @@ void overheadeditor(void)
#endif
if (highlightsectorcnt > 0)
{
int32_t smoothRotation = eitherSHIFT;
int32_t smoothRotation = eitherSHIFT, manualAngle = eitherALT;
if (manualAngle)
{
tsign = getnumber16("Rotation BUILD angle: ", 0, 2047, 1);
if (tsign==0)
{
printmessage16(" ");
goto rotate_hlsect_out;
}
printmessage16("Rotated highlighted sectors by %d BUILD degrees", tsign);
tsign &= 2047;
smoothRotation = 1;
}
get_sectors_center(highlightsector, highlightsectorcnt, &dax, &day);
@ -3625,12 +3640,15 @@ void overheadeditor(void)
}
}
if (!smoothRotation)
m32_rotateang += tsign;
m32_rotateang &= 2047;
asksave = 1;
rotate_hlsect_out:
if (!smoothRotation || manualAngle)
keystatus[0x33] = keystatus[0x34] = 0;
mouseb &= ~(16|32);
bstatus &= ~(16|32);
asksave = 1;
}
else
{
@ -9639,7 +9657,7 @@ badline:
void printcoords16(int32_t posxe, int32_t posye, int16_t ange)
{
char snotbuf[80];
char snotbuf[128];
int32_t i, m;
int32_t v8 = (numsectors > MAXSECTORSV7 || numwalls > MAXWALLSV7 ||
Numsprites > MAXSPRITESV7 || numyaxbunches > 0);
@ -9698,9 +9716,16 @@ void printcoords16(int32_t posxe, int32_t posye, int16_t ange)
Bsprintf(snotbuf, "%d sprites, %d walls selected", m, highlightcnt-m);
}
else if (highlightsectorcnt>0)
Bsprintf(snotbuf, "%d sectors with a total of %d walls selected", highlightsectorcnt, numhlsecwalls);
{
int32_t ii=Bsprintf(snotbuf, "%d sectors with a total of %d walls selected",
highlightsectorcnt, numhlsecwalls);
if (m32_rotateang)
Bsprintf(&snotbuf[ii], " (ang=%d)", m32_rotateang);
}
else
{
snotbuf[0] = 0;
}
v8 = 1; // yellow color
}