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Re-allow negative hitags on crack sprites.
git-svn-id: https://svn.eduke32.com/eduke32@6722 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -2013,7 +2013,7 @@ ACTOR_STATIC void G_MoveStandables(void)
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}
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else if (pSprite->picnum >= CRACK1 && pSprite->picnum <= CRACK4)
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{
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if (pSprite->hitag > 0)
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if (pSprite->hitag)
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{
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pData[0] = pSprite->cstat;
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pData[1] = pSprite->ang;
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