diff --git a/source/core/statusbar.cpp b/source/core/statusbar.cpp
index 31ca154be..c228c877a 100644
--- a/source/core/statusbar.cpp
+++ b/source/core/statusbar.cpp
@@ -798,3 +798,37 @@ void FormatNumber(int number, int minsize, int maxsize, int flags, const FString
 	else fmt.Format("%s%*d", prefix.GetChars(), minsize, number);
 }
 
+CVAR(Float, hud_statscale, 2, CVAR_ARCHIVE)
+
+void DBaseStatusBar::PrintLevelStats(FLevelStats &stats)
+{
+	BeginHUD(320, 200, 1.f, false);
+	double scale = stats.fontscale * hud_statscale;
+	if (stats.spacing <= 0) stats.spacing = stats.font->GetHeight() * stats.fontscale;
+	double spacing = stats.spacing * hud_statscale;
+	double y = (stats.screenbottomspace < 0 ? RelTop : screen->GetHeight() - stats.screenbottomspace * defaultScale.Y) - spacing;
+
+	FString text;
+	if (stats.maxsecrets > 0)	// don't bother if there are no secrets.
+	{
+		text.Format(TEXTCOLOR_ESCAPESTR "%cS: " TEXTCOLOR_ESCAPESTR "%c%d/%d",
+			stats.letterColor + 'A', stats.secrets == stats.maxsecrets ? stats.completeColor + 'A' : stats.standardColor + 'A', stats.secrets, stats.maxsecrets);
+		DrawText(twod, stats.font, CR_UNTRANSLATED, 2 * hud_statscale, y, text, DTA_ScaleX, scale, DTA_ScaleY, scale, TAG_DONE);
+		y -= spacing;
+	}
+
+	text = "";
+	if (stats.frags > -1) text.Format(TEXTCOLOR_ESCAPESTR "%cF: " TEXTCOLOR_ESCAPESTR "%c%d", stats.letterColor + 'A', stats.standardColor + 'A', stats.frags);
+	else if (stats.maxkills == -2) text.Format(TEXTCOLOR_ESCAPESTR "%cK: " TEXTCOLOR_ESCAPESTR "%c%d", stats.letterColor + 'A', stats.standardColor + 'A', stats.kills);
+	else if (stats.maxkills != -1) text.Format(TEXTCOLOR_ESCAPESTR "%cK: " TEXTCOLOR_ESCAPESTR "%c%d/%d",
+		stats.letterColor + 'A', stats.kills == stats.maxkills ? stats.completeColor + 'A' : stats.standardColor + 'A', stats.kills, stats.maxkills);
+
+	if (text.IsNotEmpty())
+	{
+		DrawText(twod, stats.font, CR_UNTRANSLATED, 2 * hud_statscale, y, text, DTA_ScaleX, scale, DTA_ScaleY, scale, TAG_DONE);
+		y -= spacing;
+	}
+
+	text.Format(TEXTCOLOR_ESCAPESTR "%cT: " TEXTCOLOR_ESCAPESTR "%c%d:%02d", stats.letterColor+'A', stats.standardColor + 'A', stats.time / 60000, (stats.time % 60000) / 1000);
+	DrawText(twod, stats.font, CR_UNTRANSLATED, 2 * hud_statscale, y, text, DTA_ScaleX, scale, DTA_ScaleY, scale, TAG_DONE);
+}
\ No newline at end of file
diff --git a/source/core/statusbar.h b/source/core/statusbar.h
index aaeee206d..97af9e6c2 100644
--- a/source/core/statusbar.h
+++ b/source/core/statusbar.h
@@ -68,6 +68,18 @@ enum
 	HUDMSGLayer_Default = HUDMSGLayer_OverHUD,
 };
 
+struct FLevelStats
+{
+	int screenbottomspace;
+	int time; // in milliseconds
+	int frags;
+	int kills, maxkills;	// set maxkills to -1 to ignore, or to -2 to only print kills
+	int secrets, maxsecrets;	// set maxsecrets to -1 to ignore
+	int spacing; // uses fontheight if 0 or less.
+	EColorRange letterColor, standardColor, completeColor;
+	double fontscale;
+	FFont* font;
+};
 
 //============================================================================
 //
@@ -174,6 +186,7 @@ public:
 	void BeginHUD(int resW, int resH, double Alpha, bool forceScaled = false);
 	bool ForceHUDScale(bool on) { std::swap(ForcedScale, on); return on; }	// This is for SBARINFO which should not use BeginStatusBar or BeginHUD.
 	void StatusbarToRealCoords(double &x, double &y, double &w, double &h) const;
+	void PrintLevelStats(FLevelStats& stats);
 	int GetTopOfStatusbar() const
 	{
 		return SBarTop;
diff --git a/source/games/duke/src/game_main.cpp b/source/games/duke/src/game_main.cpp
index 076ae68bc..8b4d7929c 100644
--- a/source/games/duke/src/game_main.cpp
+++ b/source/games/duke/src/game_main.cpp
@@ -35,6 +35,7 @@ Modifications for JonoF's port by Jonathon Fowler (jf@jonof.id.au)
 #include "m_argv.h"
 #include "mapinfo.h"
 #include "texturemanager.h"
+#include "statusbar.h"
 
 BEGIN_DUKE_NS
 
diff --git a/source/games/duke/src/sbar.cpp b/source/games/duke/src/sbar.cpp
index 0d48e8059..d364c6c02 100644
--- a/source/games/duke/src/sbar.cpp
+++ b/source/games/duke/src/sbar.cpp
@@ -170,4 +170,54 @@ PalEntry DDukeCommonStatusBar::LightForShade(int shade)
 	return PalEntry(255, ll, ll, ll);
 }
 
+//==========================================================================
+//
+// Statistics output
+//
+//==========================================================================
+
+void DDukeCommonStatusBar::PrintLevelStats(int bottomy)
+{
+	// JBF 20040124: display level stats in screen corner
+	if (ud.overhead_on != 2 && hud_stats)
+	{
+		FLevelStats stats{};
+		auto pp = &ps[myconnectindex];
+
+		stats.fontscale = isRR() ? 0.5 : 1.;
+		stats.spacing = isRR() ? 10 : 7;
+		stats.screenbottomspace = bottomy;
+
+		stats.time = Scale(pp->player_par, 1000, REALGAMETICSPERSEC);
+		stats.kills = pp->actors_killed;
+		stats.maxkills = !isRR() && ud.player_skill > 3 ? -2 : pp->max_actors_killed;
+		stats.frags = ud.multimode > 1 && !ud.coop ? pp->frag - pp->fraggedself : -1;
+		stats.secrets = pp->secret_rooms;
+		stats.maxsecrets = pp->max_secret_rooms;
+		stats.font = SmallFont;
+		if (isNamWW2GI())
+		{
+			// The stock font of these games is totally unusable for this.
+			stats.font = ConFont;
+			stats.spacing = ConFont->GetHeight() + 2;
+			stats.letterColor = CR_ORANGE;
+			stats.standardColor = CR_YELLOW;
+			stats.completeColor = CR_FIRE;
+		}
+		else if (!isRR())
+		{
+			stats.letterColor = CR_ORANGE;
+			stats.standardColor = CR_CREAM;
+			stats.completeColor = CR_FIRE;
+		}
+		else
+		{
+			stats.letterColor = CR_ORANGE;
+			stats.standardColor =
+				stats.completeColor = CR_UNTRANSLATED;
+		}
+		DBaseStatusBar::PrintLevelStats(stats);
+	}
+}
+
 END_DUKE_NS
diff --git a/source/games/duke/src/sbar.h b/source/games/duke/src/sbar.h
index 7d96ec4c5..5edfed99c 100644
--- a/source/games/duke/src/sbar.h
+++ b/source/games/duke/src/sbar.h
@@ -22,6 +22,9 @@ protected:
     std::pair<const char*, EColorRange> ontext(DukePlayer_t *p);
     void DrawInventory(const DukePlayer_t* p, double x, double y, int align);
     PalEntry LightForShade(int shade);
+public:
+    void PrintLevelStats(int bottomy);
+
 };
 
 END_DUKE_NS
diff --git a/source/games/duke/src/sbar_d.cpp b/source/games/duke/src/sbar_d.cpp
index 6cf2d93fb..62ea362c8 100644
--- a/source/games/duke/src/sbar_d.cpp
+++ b/source/games/duke/src/sbar_d.cpp
@@ -114,7 +114,7 @@ public:
         //
         // Health
         //
-        DrawGraphic(tileGetTexture(TILE_COLA), 2, -2, DI_ITEM_LEFT_BOTTOM, 1., -1, -1, 0.75, 0.75);
+        DrawGraphic(tileGetTexture(COLA), 2, -2, DI_ITEM_LEFT_BOTTOM, 1., -1, -1, 0.75, 0.75);
 
         FString format;
         if (!althud_flashing || p->last_extra > (max_player_health >> 2) || ((int)totalclock & 32) || (sprite[p->i].pal == 1 && p->last_extra < 2))
@@ -131,7 +131,7 @@ public:
         //
         // Armor
         //
-        DrawGraphic(tileGetTexture(TILE_SHIELD), 62, -2, DI_ITEM_LEFT_BOTTOM, 1., -1, -1, 0.75, 0.75);
+        DrawGraphic(tileGetTexture(SHIELD), 62, -2, DI_ITEM_LEFT_BOTTOM, 1., -1, -1, 0.75, 0.75);
 
         format.Format("%d", GetMoraleOrShield(p, snum));
         SBar_DrawString(this, &numberFont, format, 105, -numberFont.mFont->GetHeight() - 0.5, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
@@ -181,9 +181,9 @@ public:
         //
         // keys
         //
-        if (p->got_access & 1) DrawGraphic(tileGetTexture(TILE_ACCESSCARD), -29, -30, DI_ITEM_CENTER, 1, -1, -1, 0.5, 0.5, 0xffffffff, TRANSLATION(Translation_Remap, 0));
-        if (p->got_access & 4) DrawGraphic(tileGetTexture(TILE_ACCESSCARD), -24, -28, DI_ITEM_CENTER, 1, -1, -1, 0.5, 0.5, 0xffffffff, TRANSLATION(Translation_Remap, 23));
-        if (p->got_access & 2) DrawGraphic(tileGetTexture(TILE_ACCESSCARD), -19, -26, DI_ITEM_CENTER, 1, -1, -1, 0.5, 0.5, 0xffffffff, TRANSLATION(Translation_Remap, 21));
+        if (p->got_access & 1) DrawGraphic(tileGetTexture(ACCESSCARD), -29, -30, DI_ITEM_CENTER, 1, -1, -1, 0.5, 0.5, 0xffffffff, TRANSLATION(Translation_Remap, 0));
+        if (p->got_access & 4) DrawGraphic(tileGetTexture(ACCESSCARD), -24, -28, DI_ITEM_CENTER, 1, -1, -1, 0.5, 0.5, 0xffffffff, TRANSLATION(Translation_Remap, 23));
+        if (p->got_access & 2) DrawGraphic(tileGetTexture(ACCESSCARD), -19, -26, DI_ITEM_CENTER, 1, -1, -1, 0.5, 0.5, 0xffffffff, TRANSLATION(Translation_Remap, 21));
     }
 
 
@@ -198,7 +198,7 @@ public:
         //
         // health
         //
-        DrawGraphic(tileGetTexture(TILE_HEALTHBOX), 5, -2, DI_ITEM_LEFT_BOTTOM, 1, -1, -1, scale, scale);
+        DrawGraphic(tileGetTexture(HEALTHBOX), 5, -2, DI_ITEM_LEFT_BOTTOM, 1, -1, -1, scale, scale);
         int health = (sprite[p->i].pal == 1 && p->last_extra < 2) ? 1 : p->last_extra;
         FStringf format("%d", health);
         SBar_DrawString(this, &digiFont, format, 19, -digiFont.mFont->GetHeight() * scale - 7, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
@@ -206,7 +206,7 @@ public:
         //
         // ammo
         //
-        DrawGraphic(tileGetTexture(TILE_AMMOBOX), 37, -2, DI_ITEM_LEFT_BOTTOM, 1, -1, -1, scale, scale);
+        DrawGraphic(tileGetTexture(AMMOBOX), 37, -2, DI_ITEM_LEFT_BOTTOM, 1, -1, -1, scale, scale);
         int wp = (p->curr_weapon == HANDREMOTE_WEAPON) ? HANDBOMB_WEAPON : p->curr_weapon;
         format.Format("%d", p->ammo_amount[wp]);
         SBar_DrawString(this, &digiFont, format, 53, -digiFont.mFont->GetHeight() * scale - 7, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, scale, scale);
@@ -218,7 +218,7 @@ public:
         if (icon > 0)
         {
             int x = 73;
-            DrawGraphic(tileGetTexture(TILE_INVENTORYBOX), 69, -2, DI_ITEM_LEFT_BOTTOM, 1, -1, -1, scale, scale);
+            DrawGraphic(tileGetTexture(INVENTORYBOX), 69, -2, DI_ITEM_LEFT_BOTTOM, 1, -1, -1, scale, scale);
             if (icon < ICON_MAX)
                 DrawGraphic(tileGetTexture(item_icons[icon]), x, -14, DI_ITEM_LEFT|DI_ITEM_VCENTER, 1, -1, -1, scale, scale);
 
@@ -247,15 +247,18 @@ public:
         {
             DrawInventory(p, 0, -46, DI_SCREEN_CENTER_BOTTOM);
             FullscreenHUD1(p, snum);
+            PrintLevelStats(tilesiz[BIGALPHANUM].y +10);
         }
         else if (style == 2)
         {
 			DrawInventory(p, (ud.multimode > 1) ? 56 : 65, -28, DI_SCREEN_CENTER_BOTTOM);
 			FullscreenHUD2(p);
+            PrintLevelStats(tilesiz[HEALTHBOX].y + 2);
         }
         else
         {
             DrawInventory(p, 0, -28, DI_SCREEN_CENTER_BOTTOM);
+            PrintLevelStats(2);
         }
     }
 
@@ -393,6 +396,7 @@ public:
             auto text = ontext(p);
             if (text.first) SBar_DrawString(this, &miniFont, text.first, x + 34, top + 14, DI_TEXT_ALIGN_RIGHT, text.second, 1, 0, 0, 1, 1);
         }
+        PrintLevelStats(-1);
     }
 
 
diff --git a/source/games/duke/src/sbar_r.cpp b/source/games/duke/src/sbar_r.cpp
index 37dbd208d..41aa707ce 100644
--- a/source/games/duke/src/sbar_r.cpp
+++ b/source/games/duke/src/sbar_r.cpp
@@ -229,15 +229,18 @@ public:
 				y -= 4;
 			DrawInventory(p, 0, y, DI_SCREEN_CENTER_BOTTOM);
 			FullscreenHUD1(p, snum);
+            PrintLevelStats(scale * tilesiz[BIGALPHANUM].y + 10);
         }
         else if (style == 2)
         {
             DrawInventory(p, 56, -20, DI_SCREEN_CENTER_BOTTOM);
             FullscreenHUD2(p);
+            PrintLevelStats(scale * tilesiz[HEALTHBOX].y + 2);
         }
         else
         {
             DrawInventory(p, 0, -20, DI_SCREEN_CENTER_BOTTOM);
+            PrintLevelStats(2);
         }
     }
 
@@ -379,6 +382,7 @@ public:
         {
             DrawGraphic(tileGetTexture(GUTMETER_LIGHT4), 302, top + 24, DI_ITEM_OFFSETS, 1, -1, -1, scale, scale);
         }
+        PrintLevelStats(-1);
     }
 };
 
diff --git a/source/games/duke/src/zz_screens.cpp b/source/games/duke/src/zz_screens.cpp
index 289903a67..e9118ebc7 100644
--- a/source/games/duke/src/zz_screens.cpp
+++ b/source/games/duke/src/zz_screens.cpp
@@ -478,54 +478,6 @@ void G_DisplayRest(int32_t smoothratio)
 
     mdpause = (ud.pause_on || (ud.recstat==2 && (g_demo_paused && g_demo_goalCnt==0)) || (g_player[myconnectindex].ps->gm&MODE_MENU && numplayers < 2));
 
-    // JBF 20040124: display level stats in screen corner
-    if (ud.overhead_on != 2 && hud_stats)
-    {
-        DukePlayer_t const * const myps = g_player[myconnectindex].ps;
-        int const sbarshift = RR ? 15 : 16;
-        int const ystep = RR ? (10<<16) : (7<<16);
-
-        i = 198<<16;
-
-        if (ud.screen_size == 4)
-        {
-            if (ud.althud == 0 || hud_position == 0)
-                i -= sbarsc(ud.althud ? ((tilesiz[TILE_BIGALPHANUM].y<<sbarshift)+(8<<16)) : tilesiz[TILE_INVENTORYBOX].y<<sbarshift);
-        }
-        else if (RR && ud.screen_size == 12)
-        {
-            i -= sbarsc((tilesiz[TILE_BOTTOMSTATUSBAR].y+tilesiz[TILE_WEAPONBAR].y)<<sbarshift);
-        }
-        else if (ud.screen_size > 2)
-            i -= sbarsc(tilesiz[TILE_BOTTOMSTATUSBAR].y<<sbarshift);
-
-        int32_t const xbetween = (tilesiz[MF_Bluefont.tilenum + 'A' - '!'].x<<16) + MF_Bluefont.between.x;
-
-        Bsprintf(tempbuf, "T:^15%d:%02d.%02d",
-            (myps->player_par/(REALGAMETICSPERSEC*60)),
-            (myps->player_par/REALGAMETICSPERSEC)%60,
-            ((myps->player_par%REALGAMETICSPERSEC)*33)/10
-            );
-        G_ScreenText(MF_Bluefont.tilenum, 2<<16, i-gtextsc(ystep*3), gtextsc(MF_Bluefont.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_Bluefont.emptychar.x, MF_Bluefont.emptychar.y, xbetween, MF_Bluefont.between.y, MF_Bluefont.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1);
-
-        if ((!RR && ud.player_skill > 3) || ((g_netServer || ud.multimode > 1) && !GTFLAGS(GAMETYPE_PLAYERSFRIENDLY)))
-            Bsprintf(tempbuf, "K:^15%d", (ud.multimode>1 &&!GTFLAGS(GAMETYPE_PLAYERSFRIENDLY)) ?
-                myps->frag-myps->fraggedself : myps->actors_killed);
-        else
-        {
-            if (myps->actors_killed >= myps->max_actors_killed)
-                Bsprintf(tempbuf, "K:%d/%d", myps->actors_killed, myps->actors_killed);
-            else
-                Bsprintf(tempbuf, "K:^15%d/%d", myps->actors_killed, myps->max_actors_killed);
-        }
-        G_ScreenText(MF_Bluefont.tilenum, 2<<16, i-gtextsc(ystep*2), gtextsc(MF_Bluefont.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_Bluefont.emptychar.x, MF_Bluefont.emptychar.y, xbetween, MF_Bluefont.between.y, MF_Bluefont.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1);
-
-        if (myps->secret_rooms == myps->max_secret_rooms)
-            Bsprintf(tempbuf, "S:%d/%d", myps->secret_rooms, myps->max_secret_rooms);
-        else Bsprintf(tempbuf, "S:^15%d/%d", myps->secret_rooms, myps->max_secret_rooms);
-        G_ScreenText(MF_Bluefont.tilenum, 2<<16, i-gtextsc(ystep), gtextsc(MF_Bluefont.zoom), 0, 0, tempbuf, 0, 10, 2|8|16|256|ROTATESPRITE_FULL16, 0, MF_Bluefont.emptychar.x, MF_Bluefont.emptychar.y, xbetween, MF_Bluefont.between.y, MF_Bluefont.textflags|TEXT_XOFFSETZERO|TEXT_GAMETEXTNUMHACK, 0, 0, xdim-1, ydim-1);
-    }
-
     Net_DisplaySyncMsg();
 
     if (VOLUMEONE)
diff --git a/wadsrc/static/textcolors.txt b/wadsrc/static/textcolors.txt
index d8e40182e..a03281b96 100644
--- a/wadsrc/static/textcolors.txt
+++ b/wadsrc/static/textcolors.txt
@@ -140,8 +140,8 @@ Flat:
 
 Cream
 {
-	#6B4727  #BF7B4B    0 94
-	#BF7B4B  #FFBF9B   95 256
+	#18120a  #BF7B4B    0 128
+	#BF7B4B  #FFBF9B   129 256
 Console:
 	#2B230F  #BF7B4B    0 127
 	#FFB383  #FFFFFF  128 256