- cleanup of 'gotpic' handling.

This commit is contained in:
Christoph Oelckers 2021-05-09 09:05:42 +02:00
parent e74aca291c
commit e40ed2262e
13 changed files with 40 additions and 117 deletions

View file

@ -719,6 +719,10 @@ set( NOT_COMPILED_SOURCE_FILES
zcc-parse.h
common/platform/win32/zutil.natvis
games/blood/src/_polymost.cpp
games/duke/src/_polymost.cpp
games/sw/src/_polymost.cpp
# Blood
games/blood/src/actor.cpp
games/blood/src/ai.cpp

View file

@ -729,6 +729,17 @@ inline void setgotpic(int32_t tilenume)
gotpic[tilenume >> 3] |= 1 << (tilenume & 7);
}
inline void cleargotpic(int32_t tilenume)
{
gotpic[tilenume >> 3] &= ~(1 << (tilenume & 7));
}
inline bool testgotpic(int32_t tilenume, bool reset = false)
{
bool res = gotpic[tilenume >> 3] & (1 << (tilenume & 7));
if (reset) gotpic[tilenume >> 3] &= ~(1 << (tilenume & 7));
return res;
}
#include "iterators.h"

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@ -110,7 +110,7 @@ void processSpritesOnOtherSideOfPortal(int x, int y, int interpolation)
for (int i = mirrorcnt-1; i >= 0; i--)
{
int nTile = 4080+i;
if (TestBitString(gotpic, nTile))
if (testgotpic(nTile))
{
if (mirror[i].type == 1 || mirror[i].type == 2)
{
@ -144,9 +144,9 @@ void render3DViewPolymost(int nSectnum, int cX, int cY, int cZ, binangle cA, fix
}
cH = q16horiz(ClipRange(cH.asq16(), gi->playerHorizMin(), gi->playerHorizMax()));
RORHACK:
int ror_status[16];
bool ror_status[16];
for (int i = 0; i < 16; i++)
ror_status[i] = TestBitString(gotpic, 4080 + i);
ror_status[i] = testgotpic(4080 + i);
fixed_t deliriumPitchI = interpolatedvalue(IntToFixed(deliriumPitchO), IntToFixed(deliriumPitch), gInterpolate);
DrawMirrors(cX, cY, cZ, cA.asq16(), cH.asq16() + deliriumPitchI, gInterpolate, gViewIndex);
int bakCstat = gView->pSprite->cstat;
@ -163,7 +163,7 @@ RORHACK:
viewProcessSprites(pm_tsprite, pm_spritesortcnt, cX, cY, cZ, cA.asbuild(), gInterpolate);
bool do_ror_hack = false;
for (int i = 0; i < 16; i++)
if (ror_status[i] != TestBitString(gotpic, 4080 + i))
if (ror_status[i] != testgotpic(4080 + i))
do_ror_hack = true;
if (do_ror_hack)
{
@ -188,7 +188,7 @@ void setPortalFlags(char mode)
for (int i = mirrorcnt - 1; i >= 0; i--)
{
int nTile = 4080 + i;
if (TestBitString(gotpic, nTile))
if (testgotpic(nTile))
{
switch (mirror[i].type)
{
@ -215,9 +215,8 @@ void DrawMirrors(int x, int y, int z, fixed_t a, fixed_t horiz, int smooth, int
for (int i = mirrorcnt - 1; i >= 0; i--)
{
int nTile = 4080 + i;
if (TestBitString(gotpic, nTile))
if (testgotpic(nTile, true))
{
ClearBitString(gotpic, nTile);
switch (mirror[i].type)
{
case 0:
@ -287,7 +286,7 @@ void DrawMirrors(int x, int y, int z, fixed_t a, fixed_t horiz, int smooth, int
renderDrawMasks();
sector[nSector].floorstat = fstat;
for (int i = 0; i < 16; i++)
ClearBitString(gotpic, 4080 + i);
cleargotpic(4080 + i);
if (viewPlayer >= 0)
{
gPlayer[viewPlayer].pSprite->cstat = bakCstat;
@ -319,7 +318,7 @@ void DrawMirrors(int x, int y, int z, fixed_t a, fixed_t horiz, int smooth, int
renderDrawMasks();
sector[nSector].ceilingstat = cstat;
for (int i = 0; i < 16; i++)
ClearBitString(gotpic, 4080 + i);
cleargotpic(4080 + i);
if (viewPlayer >= 0)
{
gPlayer[viewPlayer].pSprite->cstat = bakCstat;

View file

@ -4969,11 +4969,11 @@ void MoveDude(spritetype *pSprite)
switch (nLink) {
case kMarkerLowStack:
if (pPlayer == gView)
SetBitString(gotpic, sector[pSprite->sectnum].floorpicnum);
setgotpic(sector[pSprite->sectnum].floorpicnum);
break;
case kMarkerUpStack:
if (pPlayer == gView)
SetBitString(gotpic, sector[pSprite->sectnum].ceilingpicnum);
setgotpic(sector[pSprite->sectnum].ceilingpicnum);
break;
case kMarkerLowWater:
case kMarkerLowGoo:

View file

@ -340,8 +340,6 @@ void UpdateBlend()
videoTintBlood(nRed, nGreen, nBlue);
}
uint8_t otherMirrorGotpic[2];
uint8_t bakMirrorGotpic[2];
// int gVisibility;
int deliriumTilt, deliriumTurn, deliriumPitch;
@ -542,7 +540,6 @@ void SetupView(int &cX, int& cY, int& cZ, binangle& cA, fixedhoriz& cH, int& nSe
void renderCrystalBall()
{
#if 0
// needs to be redone for pure hardware rendering when MP is working again.
int tmp = (PlayClock / 240) % (gNetPlayers - 1);
int i = connecthead;
while (1)
@ -593,37 +590,7 @@ void renderCrystalBall()
{
v14 = 10;
}
memcpy(bakMirrorGotpic, gotpic + 510, 2);
memcpy(gotpic + 510, otherMirrorGotpic, 2);
g_visibility = (int32_t)(ClipLow(gVisibility - 32 * pOther->visibility, 0));
int vc4, vc8;
getzsofslope(vcc, vd8, vd4, &vc8, &vc4);
if (vd0 >= vc4)
{
vd0 = vc4 - (gUpperLink[vcc] >= 0 ? 0 : (8 << 8));
}
if (vd0 <= vc8)
{
vd0 = vc8 + (gLowerLink[vcc] >= 0 ? 0 : (8 << 8));
}
v54 = ClipRange(v54, -200, 200);
RORHACKOTHER:
int ror_status[16];
for (int i = 0; i < 16; i++)
ror_status[i] = TestBitString(gotpic, 4080 + i);
DrawMirrors(vd8, vd4, vd0, IntToFixed(v50), IntToFixed(v54), gInterpolate, -1);
drawrooms(vd8, vd4, vd0, v50, v54, vcc);
bool do_ror_hack = false;
for (int i = 0; i < 16; i++)
if (ror_status[i] != TestBitString(gotpic, 4080 + i))
do_ror_hack = true;
if (do_ror_hack)
{
spritesortcnt = 0;
goto RORHACKOTHER;
}
memcpy(otherMirrorGotpic, gotpic + 510, 2);
memcpy(gotpic + 510, bakMirrorGotpic, 2);
viewProcessSprites(vd8, vd4, vd0, v50, gInterpolate);
renderDrawMasks();
renderRestoreTarget();
@ -636,10 +603,9 @@ void viewDrawScreen(bool sceneonly)
{
int nPalette = 0;
if (TestBitString(gotpic, 2342))
if (testgotpic(2342, true))
{
FireProcess();
ClearBitString(gotpic, 2342);
}
if (!paused && (!M_Active() || gGameOptions.nGameType != 0))

View file

@ -15,8 +15,7 @@ void SE40_Draw(int tag, spritetype *spr, int x, int y, int z, binangle a, fixedh
i = FOF; //Effect TILE
tileDelete(FOF);
if (!(gotpic[i >> 3] & (1 << (i & 7)))) return;
gotpic[i >> 3] &= ~(1 << (i & 7));
if (!testgotpic(FOF, true)) return;
floor1 = spr;
@ -165,7 +164,7 @@ void se40code(int x, int y, int z, binangle a, fixedhoriz h, int smoothratio)
void renderMirror(int cposx, int cposy, int cposz, binangle cang, fixedhoriz choriz, int smoothratio)
{
if ((gotpic[TILE_MIRROR >> 3] & (1 << (TILE_MIRROR & 7))) > 0)
if (testgotpic(TILE_MIRROR, true))
{
int dst = 0x7fffffff, i = 0;
for (int k = 0; k < mirrorcnt; k++)
@ -194,7 +193,6 @@ void renderMirror(int cposx, int cposy, int cposz, binangle cang, fixedhoriz cho
renderCompleteMirror(); //Reverse screen x-wise in this function
g_visibility = j;
}
gotpic[TILE_MIRROR >> 3] &= ~(1 << (TILE_MIRROR & 7));
}
}

View file

@ -563,9 +563,8 @@ void thunder(void)
if (!thunderflash)
{
if ((gotpic[RRTILE2577 >> 3] & (1 << (RRTILE2577 & 7))) > 0)
if (testgotpic(RRTILE2577, true))
{
gotpic[RRTILE2577 >> 3] &= ~(1 << (RRTILE2577 & 7));
g_visibility = 256; // this is an engine variable
if (krand() > 65000)
{
@ -593,9 +592,8 @@ void thunder(void)
}
if (!winderflash)
{
if ((gotpic[RRTILE2562 >> 3] & (1 << (RRTILE2562 & 7))) > 0)
if (testgotpic(RRTILE2562, true))
{
gotpic[RRTILE2562 >> 3] &= ~(1 << (RRTILE2562 & 7));
if (krand() > 65000)
{
winderflash = 1;

View file

@ -29,9 +29,8 @@ ViewSectorInScene(short cursectnum, short level)
// found a potential match
match = sp->lotag;
if (!PicInView(FAF_MIRROR_PIC, true))
if (!testgotpic(FAF_MIRROR_PIC, true))
return -1;
return match;
}
}
@ -136,7 +135,7 @@ void FAF_DrawRooms(int x, int y, int z, fixed_t q16ang, fixed_t q16horiz, short
// manually set gotpic
if (gotsector[sprite[i].sectnum])
{
SET_GOTPIC(FAF_MIRROR_PIC);
setgotpic(FAF_MIRROR_PIC);
}
if (SPRITE_TAG3(i) == 0)
@ -195,25 +194,19 @@ void JS_DrawMirrors(PLAYERp pp, int tx, int ty, int tz, fixed_t tpq16ang, fixed
// drift!
bool bIsWallMirror = false;
// WARNING! Assuming (MIRRORLABEL&31) = 0 and MAXMIRRORS = 64 <-- JBF: wrong
longptr = (int *)&gotpic[MIRRORLABEL >> 3];
if (longptr && (longptr[0] || longptr[1]))
{
for (cnt = MAXMIRRORS - 1; cnt >= 0; cnt--)
//if (TEST_GOTPIC(cnt + MIRRORLABEL) || TEST_GOTPIC(cnt + CAMSPRITE))
if (TEST_GOTPIC(cnt + MIRRORLABEL) || ((unsigned)mirror[cnt].campic < MAXTILES && TEST_GOTPIC(mirror[cnt].campic)))
//if (testgotpic(cnt + MIRRORLABEL) || testgotpic(cnt + CAMSPRITE))
if (testgotpic(cnt + MIRRORLABEL) || ((unsigned)mirror[cnt].campic < MAXTILES && testgotpic(mirror[cnt].campic)))
{
bIsWallMirror = false;
if (TEST_GOTPIC(cnt + MIRRORLABEL))
if (testgotpic(cnt + MIRRORLABEL, true))
{
bIsWallMirror = true;
RESET_GOTPIC(cnt + MIRRORLABEL);
}
//else if (TEST_GOTPIC(cnt + CAMSPRITE))
else if ((unsigned)mirror[cnt].campic < MAXTILES && TEST_GOTPIC(mirror[cnt].campic))
else if ((unsigned)mirror[cnt].campic < MAXTILES && testgotpic(mirror[cnt].campic))
{
//RESET_GOTPIC(cnt + CAMSPRITE);
RESET_GOTPIC(mirror[cnt].campic);
cleargotpic(mirror[cnt].campic);
}
mirrorinview = true;

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@ -478,10 +478,6 @@ BREAK_INFOp SetupWallForBreak(WALLp wallp)
{
wallp->lotag = TAG_WALL_BREAK;
SET(wallp->extra, WALLFX_DONT_STICK);
// set for cacheing
if (break_info->breaknum >= 0)
SET_GOTPIC(break_info->breaknum);
}
if (wallp->overpicnum > 0 && TEST(wallp->cstat, CSTAT_WALL_MASKED))
@ -528,10 +524,6 @@ BREAK_INFOp SetupSpriteForBreak(SPRITEp sp)
sp->clipdist = SPRITEp_SIZE_X(sp);
SET(sp->cstat, CSTAT_SPRITE_BREAKABLE);
// set for cacheing
if (break_info->breaknum >= 0)
SET_GOTPIC(break_info->breaknum);
}
return break_info;

View file

@ -1365,7 +1365,6 @@ void PreDrawStackedWater(void)
short ScreenSavePic = false;
bool PicInView(short, bool);
void DoPlayerDiveMeter(PLAYERp pp);
void polymost_drawscreen(PLAYERp pp, int tx, int ty, int tz, binangle tang, fixedhoriz thoriz, int tsectnum);
@ -1611,20 +1610,6 @@ drawscreen(PLAYERp pp, double smoothratio)
if (!ScreenSavePic) UpdatePanel(smoothratio);
#define SLIME 2305
// Only animate lava if its picnum is on screen
// gotpic is a bit array where the tile number's bit is set
// whenever it is drawn (ceilings, walls, sprites, etc.)
#if 0 // This needs a different implementation.
if ((gotpic[SLIME >> 3] & (1 << (SLIME & 7))) > 0)
{
gotpic[SLIME >> 3] &= ~(1 << (SLIME & 7));
if (waloff[SLIME])
movelava((char *) waloff[SLIME]);
}
#endif
// if doing a screen save don't need to process the rest
if (ScreenSavePic)
{

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@ -354,10 +354,6 @@ inline int SPRITEp_SIZE_BOS(const spritetype* sp)
// just determine if the player is moving
#define PLAYER_MOVING(pp) ((pp)->xvect|(pp)->yvect)
#define TEST_GOTPIC(tile_num) (TEST(gotpic[(tile_num) >> 3], 1 << ((tile_num) & 7)))
#define RESET_GOTPIC(tile_num) (RESET(gotpic[(tile_num) >> 3], 1 << ((tile_num) & 7)))
#define SET_GOTPIC(tile_num) (SET(gotpic[(tile_num) >> 3], 1 << ((tile_num) & 7)))
#define LOW_TAG(sectnum) ( sector[sectnum].lotag )
#define HIGH_TAG(sectnum) ( sector[sectnum].hitag )

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@ -559,9 +559,6 @@ void JS_DrawCameras(PLAYERp pp, int tx, int ty, int tz, double smoothratio)
}
lastcamclock = camclock;
// WARNING! Assuming (MIRRORLABEL&31) = 0 and MAXMIRRORS = 64 <-- JBF: wrong
longptr = (int*)&gotpic[MIRRORLABEL >> 3];
if (longptr && (longptr[0] || longptr[1]))
{
uint32_t oscilation_delta = camclock - oscilationclock;
oscilation_delta -= oscilation_delta % 4;
@ -571,11 +568,10 @@ void JS_DrawCameras(PLAYERp pp, int tx, int ty, int tz, double smoothratio)
{
if (!mirror[cnt].ismagic) continue; // these are definitely not camera textures.
//if (TEST_GOTPIC(cnt + MIRRORLABEL) || TEST_GOTPIC(cnt + CAMSPRITE))
if (TEST_GOTPIC(cnt + MIRRORLABEL) || ((unsigned)mirror[cnt].campic < MAXTILES && TEST_GOTPIC(mirror[cnt].campic)))
if (testgotpic(cnt + MIRRORLABEL) || ((unsigned)mirror[cnt].campic < MAXTILES && testgotpic(mirror[cnt].campic)))
{
// Do not change any global state here!
bIsWallMirror = !!(TEST_GOTPIC(cnt + MIRRORLABEL));
bIsWallMirror = testgotpic(cnt + MIRRORLABEL);
dist = 0x7fffffff;
if (bIsWallMirror)

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@ -633,21 +633,6 @@ void FAFgetzrangepoint(int32_t x, int32_t y, int32_t z, int16_t sectnum,
}
}
// doesn't work for blank pics
bool
PicInView(short tile_num, bool reset)
{
if (TEST(gotpic[tile_num >> 3], 1 << (tile_num & 7)))
{
if (reset)
RESET(gotpic[tile_num >> 3], 1 << (tile_num & 7));
return true;
}
return false;
}
void
SetupMirrorTiles(void)
{