- Exhumed: Move bullet puff animations up by 4096 units to give the illusion of more accurate aiming.

* Fixes #149.
This commit is contained in:
Mitchell Richters 2020-11-06 23:02:57 +11:00
parent 71be467065
commit e3c6873410

View file

@ -496,7 +496,7 @@ HITWALL:
}
// draws bullet puff on walls when they're shot
BuildAnim(-1, pBulletInfo->field_C, 0, x2, y2, z2 + zOffset, hitsect, 40, pBulletInfo->nFlags);
BuildAnim(-1, pBulletInfo->field_C, 0, x2, y2, z2 + zOffset + -4096, hitsect, 40, pBulletInfo->nFlags);
}
}
else