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Crash fix
git-svn-id: https://svn.eduke32.com/eduke32@542 1a8010ca-5511-0410-912e-c29ae57300e0
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d7b35528a0
commit
e2fe946d35
3 changed files with 37 additions and 3 deletions
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@ -2358,7 +2358,7 @@ static long DrawTiles(long iTopLeft, long iSelected, long nXTiles, long nYTiles,
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DivInc++;
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}
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if (1 == DivInc)
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if (DivInc == 1 && s_TileZoom)
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{
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while (((TileSizeX*(MulInc+1)) <= TileDim)
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&& ((TileSizeY*(MulInc+1)) <= TileDim))
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@ -5148,7 +5148,7 @@ int ExtPreInit(int argc,char **argv)
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OSD_SetLogFile("mapster32.log");
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OSD_SetVersionString("Mapster32"VERSION,0,2);
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initprintf("Mapster32"VERSION" ("__DATE__" "__TIME__")\n");
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initprintf("Copyright (c) 2007 EDuke32 team\n\n");
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initprintf("Copyright (c) 2007 EDuke32 team\n");
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checkcommandline(argc,argv);
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@ -8663,6 +8663,13 @@ static void checkcommandline(int argc,char **argv)
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i++;
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continue;
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}
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if (!Bstrcasecmp(c+1,"nosetup"))
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{
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NoSetup = 1;
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CommandSetup = 0;
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i++;
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continue;
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}
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if (!Bstrcasecmp(c+1,"keepaddr"))
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{
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keepaddr = 1;
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@ -41,7 +41,12 @@ static void DoUserDef(int iSet, int lLabelID, int lVar2)
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{
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long lValue;
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if (g_p != myconnectindex) return;
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if (g_p != myconnectindex)
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{
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if (lVar2 == MAXGAMEVARS)
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insptr++;
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return;
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}
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lValue=GetGameVarID(lVar2, g_i, g_p);
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@ -709,6 +714,8 @@ static void DoThisProjectile(int iSet, int lVar1, int lLabelID, int lVar2)
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if (proj < 0 || proj >= MAXSPRITES)
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{
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OSD_Printf("DoThisProjectile(): invalid projectile (%d)\n",proj);
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if (lVar2 == MAXGAMEVARS)
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insptr++;
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return;
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}
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@ -928,7 +935,11 @@ static void DoPlayer(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
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iPlayer=GetGameVarID(lVar1, g_i, g_p);
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if (iPlayer<0 || iPlayer >= MAXPLAYERS)
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{
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if (lVar2 == MAXGAMEVARS)
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insptr++;
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return;
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}
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lValue=GetGameVarID(lVar2, g_i, g_p);
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@ -1958,7 +1969,11 @@ static void DoInput(int iSet, int lVar1, int lLabelID, int lVar2)
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iPlayer=GetGameVarID(lVar1, g_i, g_p);
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if (iPlayer<0 || iPlayer >= MAXPLAYERS)
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{
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if (lVar2 == MAXGAMEVARS)
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insptr++;
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return;
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}
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lValue=GetGameVarID(lVar2, g_i, g_p);
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@ -2017,7 +2032,11 @@ static void DoWall(int iSet, int lVar1, int lLabelID, int lVar2)
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int iWall = GetGameVarID(lVar1, g_i, g_p);
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if (iWall<0 || iWall >= MAXWALLS)
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{
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if (lVar2 == MAXGAMEVARS)
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insptr++;
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return;
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}
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lValue=GetGameVarID(lVar2, g_i, g_p);
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@ -2156,7 +2175,11 @@ static void DoSector(int iSet, int lVar1, int lLabelID, int lVar2)
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iSector=GetGameVarID(lVar1, g_i, g_p);
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if (iSector<0 || iSector >= MAXSECTORS)
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{
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if (lVar2 == MAXGAMEVARS)
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insptr++;
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return;
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}
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lValue=GetGameVarID(lVar2, g_i, g_p);
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@ -2334,6 +2357,8 @@ static void DoActor(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
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if (iActor < 0 || iActor >= MAXSPRITES)
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{
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OSD_Printf("DoActor(): invalid target sprite (%d) %d %d\n",iActor,g_i,g_sp->picnum);
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if (lVar2 == MAXGAMEVARS)
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insptr++;
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return;
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}
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@ -2684,6 +2709,8 @@ static void DoProjectile(int iSet, int lVar1, int lLabelID, int lVar2)
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if (lVar1 < 0 || lVar1 >= MAXTILES)
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{
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OSD_Printf("DoProjectile(): invalid tile (%d)\n",lVar1);
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if (lVar2 == MAXGAMEVARS)
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insptr++;
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return;
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}
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