diff --git a/source/duke3d/src/actors.cpp b/source/duke3d/src/actors.cpp index 95394be18..fa5aca7d7 100644 --- a/source/duke3d/src/actors.cpp +++ b/source/duke3d/src/actors.cpp @@ -6458,9 +6458,7 @@ ACTOR_STATIC void G_MoveEffectors(void) //STATNUM 3 j = headspritesect[pSprite->sectnum]; while (j >= 0) { - // KEEPINSYNC2 - if (sprite[j].statnum != STAT_PLAYER - && (sprite[j].picnum != SECTOREFFECTOR || (sprite[j].lotag == SE_49_POINT_LIGHT || sprite[j].lotag == SE_50_SPOT_LIGHT)) + if ((sprite[j].picnum != SECTOREFFECTOR || (sprite[j].lotag == SE_49_POINT_LIGHT || sprite[j].lotag == SE_50_SPOT_LIGHT)) && sprite[j].picnum != LOCATORS) { if (move_rotfixed_sprite(j, pSprite - sprite, pData[2]))