diff --git a/source/games/sw/src/player.cpp b/source/games/sw/src/player.cpp index b80e9fd8b..fb0c642cb 100644 --- a/source/games/sw/src/player.cpp +++ b/source/games/sw/src/player.cpp @@ -3336,7 +3336,7 @@ void DoPlayerClimb(PLAYER* pp) if (abs(pp->vect.X) < 0.05 && abs(pp->vect.Y) < 0.05) pp->vect.X = pp->vect.Y = 0; - double climbVel = pp->vect.Length() * 2; + double climbVel = pp->vect.Length(); double dot = pp->vect.dot(pp->angle.ang.ToVector()); if (dot < 0) climbVel = -climbVel;