From d73f0c7b8fea3fa5220e23b71971b2c8748f8571 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 26 Jan 2020 21:01:22 +0100 Subject: [PATCH] - fixed the merge --- source/blood/src/aiunicult.cpp | 3 ++- source/blood/src/aiunicult.h | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/source/blood/src/aiunicult.cpp b/source/blood/src/aiunicult.cpp index 757f4b684..47294fa31 100644 --- a/source/blood/src/aiunicult.cpp +++ b/source/blood/src/aiunicult.cpp @@ -1995,4 +1995,5 @@ bool genDudePrepare(spritetype* pSprite, int propId) { return true; } -#endifEND_BLD_NS +#endif +END_BLD_NS diff --git a/source/blood/src/aiunicult.h b/source/blood/src/aiunicult.h index 784c0e92b..4e91c2412 100644 --- a/source/blood/src/aiunicult.h +++ b/source/blood/src/aiunicult.h @@ -221,4 +221,5 @@ bool genDudePrepare(spritetype* pSprite, int propId = kGenDudePropertyAll); void genDudeUpdate(spritetype* pSprite); void genDudeProcess(spritetype* pSprite, XSPRITE* pXSprite); bool genDudeAdjustSlope(spritetype* pSprite, XSPRITE* pXSprite, int dist, int weaponType, int by = 64); -#endifEND_BLD_NS +#endif +END_BLD_NS