mirror of
https://github.com/DrBeef/Raze.git
synced 2024-11-15 08:52:00 +00:00
- force the renderer to use radial fog.
Plane-distance based fog does not work with Polymost's projection settings - the distance value appears to be completely off and useless. Fixes #243
This commit is contained in:
parent
dc0968bf61
commit
d6b80bda52
1 changed files with 4 additions and 5 deletions
|
@ -1264,11 +1264,14 @@ void set_globalang(fixed_t const ang)
|
|||
//
|
||||
// drawrooms
|
||||
//
|
||||
EXTERN_CVAR(Int, gl_fogmode)
|
||||
int32_t renderDrawRoomsQ16(int32_t daposx, int32_t daposy, int32_t daposz,
|
||||
fixed_t daang, fixed_t dahoriz, int16_t dacursectnum)
|
||||
{
|
||||
int32_t i;
|
||||
|
||||
if (gl_fogmode == 1) gl_fogmode = 2; // only radial fog works with Build's screwed up coordinate system.
|
||||
|
||||
set_globalpos(daposx, daposy, daposz);
|
||||
set_globalang(daang);
|
||||
|
||||
|
@ -1286,11 +1289,7 @@ int32_t renderDrawRoomsQ16(int32_t daposx, int32_t daposy, int32_t daposz,
|
|||
|
||||
Bmemset(gotsector, 0, sizeof(gotsector));
|
||||
|
||||
if (videoGetRenderMode() != REND_CLASSIC
|
||||
)
|
||||
{
|
||||
i = xdimen-1;
|
||||
}
|
||||
i = xdimen-1;
|
||||
|
||||
for (int i = 0; i < numwalls; ++i)
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue