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- Default initialise g_nextskill
to -1
so maps loaded directly from the command line load with the game's default skill.
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@ -136,7 +136,7 @@ cycle_t thinktime, actortime, gameupdatetime, drawtime;
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gameaction_t gameaction = ga_nothing;
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// gameaction state
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MapRecord* g_nextmap;
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int g_nextskill;
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int g_nextskill = -1;
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int g_bossexit;
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