From d04d31bd31dbc8107c0bd6a0fab509aa94e4277f Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Wed, 27 May 2015 08:45:42 +0000 Subject: [PATCH] Set htg_t 6, 7, and 8 on GROWSPARK sprites upon shooting, as is done for all other hitscan projectiles. git-svn-id: https://svn.eduke32.com/eduke32@5249 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/player.c | 1 + 1 file changed, 1 insertion(+) diff --git a/polymer/eduke32/source/player.c b/polymer/eduke32/source/player.c index 141e050aa..5438eb6b8 100644 --- a/polymer/eduke32/source/player.c +++ b/polymer/eduke32/source/player.c @@ -1311,6 +1311,7 @@ int32_t A_ShootWithZvel(int32_t i, int32_t atwith, int32_t override_zvel) sprite[j].pal = 2; sprite[j].cstat |= 130; sprite[j].xrepeat = sprite[j].yrepeat = 1; + A_SetHitData(j, &hit); if (hit.wall == -1 && hit.sprite == -1 && hit.sect >= 0) {