diff --git a/source/blood/src/view.cpp b/source/blood/src/view.cpp index 21cb566d9..fb86e9d3a 100644 --- a/source/blood/src/view.cpp +++ b/source/blood/src/view.cpp @@ -2436,7 +2436,7 @@ void viewProcessSprites(int32_t cX, int32_t cY, int32_t cZ, int32_t cA, int32_t } switch (pTSprite->statnum) { case kStatDecoration: { - switch (pTSprite->hitag) { + switch (pTSprite->lotag) { case kDecorationCandle: if (!pTXSprite || pTXSprite->state == 1) { pTSprite->shade = -128; @@ -2460,7 +2460,7 @@ void viewProcessSprites(int32_t cX, int32_t cY, int32_t cZ, int32_t cA, int32_t } break; case kStatItem: { - switch (pTSprite->hitag) { + switch (pTSprite->lotag) { case kItemFlagABase: if (pTXSprite && pTXSprite->state > 0 && gGameOptions.nGameType == 3) { auto pNTSprite = viewAddEffect(nTSprite, VIEW_EFFECT_17);