Remove detection of sprites outside of sectors at map load and fix green sprites in Mapster32 with Polymer

git-svn-id: https://svn.eduke32.com/eduke32@1689 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2010-08-07 23:15:35 +00:00
parent 1a214939d7
commit ca382a894a
2 changed files with 10 additions and 3 deletions

View file

@ -6656,12 +6656,15 @@ int32_t loadboard(char *filename, char fromwhere, int32_t *daposx, int32_t *dapo
for (i=0; i<numsprites; i++)
{
int32_t k;
/*
int16_t sect;
*/
if ((sprite[i].cstat & 48) == 48) sprite[i].cstat &= ~48;
k = insertsprite(sprite[i].sectnum,sprite[i].statnum);
/*
sect = sprite[k].sectnum;
updatesector(sprite[k].x, sprite[k].y, &sect);
@ -6679,18 +6682,21 @@ int32_t loadboard(char *filename, char fromwhere, int32_t *daposx, int32_t *dapo
if (sect != -1) break;
}
/* fuck it, the sprite is clearly not legitimately in any sector at this point
so let's queue it up for deletion */
/ * fuck it, the sprite is clearly not legitimately in any sector at this point
so let's queue it up for deletion * /
if (sect == -1)
dq[dnum++] = k;
}
*/
}
/*
while (dnum--)
{
initprintf(OSD_ERROR "Map error: removing sprite #%d(%d,%d) in null space. Map is corrupt!\n",dq[dnum],sprite[dq[dnum]].x,sprite[dq[dnum]].y);
deletesprite(dq[dnum]);
}
*/
//Must be after loading sectors, etc!
updatesector(*daposx,*daposy,dacursectnum);

View file

@ -1092,7 +1092,7 @@ void polymer_updatesprite(int32_t snum)
curpicnum = tspr->picnum;
if (picanm[curpicnum]&192) curpicnum += animateoffs(curpicnum,tspr->owner+32768);
if (tspr->cstat & 48)
if (tspr->cstat & 48 && searchit != 2)
{
uint32_t crc = crc32once((uint8_t *)tspr, offsetof(spritetype, owner));
int32_t curpriority = 0;
@ -1144,6 +1144,7 @@ void polymer_updatesprite(int32_t snum)
s->plane.material.diffusemodulation[1] = ((GLubyte *)(&tspr->owner))[0];
s->plane.material.diffusemodulation[2] = ((GLubyte *)(&tspr->owner))[1];
s->plane.material.diffusemodulation[3] = 0xFF;
s->crc = 0xdeadbeef;
}
curpicnum = tspr->picnum;