From ca0464c13900e0e6391d4709a8e14fb06067dc8e Mon Sep 17 00:00:00 2001 From: Mitch Richters Date: Sat, 27 Nov 2021 20:16:30 +1100 Subject: [PATCH] - Change out of box default of `cl_runmode` to 0, which allows the bound run key to act like an autorun negator. * Requested in https://forum.zdoom.org/viewtopic.php?f=342&t=73031. --- source/core/gamecvars.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/core/gamecvars.cpp b/source/core/gamecvars.cpp index a910f66a6..ca2bfe223 100644 --- a/source/core/gamecvars.cpp +++ b/source/core/gamecvars.cpp @@ -51,7 +51,7 @@ CVARD(Bool, cl_crosshair, true, CVAR_ARCHIVE, "enable/disable crosshair"); CVARD(Bool, cl_automsg, false, CVAR_ARCHIVE, "enable/disable automatically sending messages to all players") // Not implemented for Blood CVARD(Bool, cl_autorun, true, CVAR_ARCHIVE, "enable/disable autorun") -CVARD(Bool, cl_runmode, true, CVAR_ARCHIVE, "enable/disable modernized run key operation") +CVARD(Bool, cl_runmode, false, CVAR_ARCHIVE, "enable/disable modernized run key operation") bool G_CheckAutorun(bool button) {