From c98f7ac4917288ed8e41d10535f2be09a2364256 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Thu, 22 Oct 2020 09:41:21 +1100 Subject: [PATCH] - gameinput.cpp: Don't set a target when serialising `PlayerHorizon` struct. * Fixes #131. --- source/core/gameinput.cpp | 1 - 1 file changed, 1 deletion(-) diff --git a/source/core/gameinput.cpp b/source/core/gameinput.cpp index e8a7043b5..aba636e72 100644 --- a/source/core/gameinput.cpp +++ b/source/core/gameinput.cpp @@ -387,7 +387,6 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, PlayerHorizon& w, w.ohoriz = w.horiz; w.ohorizoff = w.horizoff; w.resetadjustment(); - w.settarget(0); } } return arc;