- gameinput.cpp: Don't set a target when serialising PlayerHorizon struct.

* Fixes #131.
This commit is contained in:
Mitchell Richters 2020-10-22 09:41:21 +11:00
parent 63cb7dd2bd
commit c98f7ac491

View file

@ -387,7 +387,6 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, PlayerHorizon& w,
w.ohoriz = w.horiz;
w.ohorizoff = w.horizoff;
w.resetadjustment();
w.settarget(0);
}
}
return arc;