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- deleted int_hitpos.
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@ -251,11 +251,6 @@ struct HitInfoBase
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hitActor = actor;
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hitpos = pos;
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}
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const vec3_t int_hitpos() const
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{
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return { int(hitpos.X * worldtoint), int(hitpos.Y * worldtoint), int(hitpos.Z * zworldtoint), };
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}
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};
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template<class T>
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