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- Exhumed: Tune DrawHUD2()
sizing positioning to match other games.
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1 changed files with 4 additions and 4 deletions
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@ -727,7 +727,7 @@ private:
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FString format;
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FGameTexture* img;
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double imgScale;
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double baseScale = numberFont.mFont->GetHeight() * 0.9375;
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double baseScale = numberFont.mFont->GetHeight() * 0.75;
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//
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@ -745,7 +745,7 @@ private:
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int intens = clamp(255 - 4 * s, 0, 255);
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auto pe = PalEntry(255, intens, intens, intens);
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format.Format("%d", pp->nHealth >> 3);
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SBar_DrawString(this, &numberFont, format, 20, -numberFont.mFont->GetHeight()+2, DI_TEXT_ALIGN_LEFT, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
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SBar_DrawString(this, &numberFont, format, 13, -numberFont.mFont->GetHeight()+3, DI_TEXT_ALIGN_LEFT, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
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}
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//
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@ -769,7 +769,7 @@ private:
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DrawGraphic(img, 70, -1, DI_ITEM_CENTER_BOTTOM, 1., -1, -1, imgScale, imgScale);
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format.Format("%d", pp->nMagic / 10);
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SBar_DrawString(this, &numberFont, format, 87, -numberFont.mFont->GetHeight()+2, DI_TEXT_ALIGN_LEFT, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
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SBar_DrawString(this, &numberFont, format, 79.5, -numberFont.mFont->GetHeight()+3, DI_TEXT_ALIGN_LEFT, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
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}
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//
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// Weapon
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@ -794,7 +794,7 @@ private:
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if ((!althud_flashing || leveltime & 8 || ammo > 10))// (DamageData[weapon].max_ammo / 10)))
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{
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SBar_DrawString(this, &numberFont, format, -4, -numberFont.mFont->GetHeight()+2, DI_TEXT_ALIGN_RIGHT, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
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SBar_DrawString(this, &numberFont, format, -3, -numberFont.mFont->GetHeight()+3, DI_TEXT_ALIGN_RIGHT, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
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}
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//DrawGraphic(img, -imgX, -1, DI_ITEM_RIGHT_BOTTOM, 1, -1, -1, imgScale, imgScale);
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