From c4b243ba4e4957b264ccd166122504611925718b Mon Sep 17 00:00:00 2001 From: helixhorned Date: Sat, 26 Nov 2011 22:40:54 +0000 Subject: [PATCH] Fix moving cloud panning like in E4L1. git-svn-id: https://svn.eduke32.com/eduke32@2140 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index 48fb2a091..aa1ab870e 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -2154,7 +2154,7 @@ static inline void G_MoveClouds(void) { int32_t i; - if (totalclock <= cloudtotalclock || totalclock >= (cloudtotalclock-7)) + if (totalclock <= cloudtotalclock && totalclock >= (cloudtotalclock-7)) return; cloudtotalclock = totalclock+6;