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- Duke: Reduce boilerplate from previous commit.
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9a17d33579
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c4041affb1
3 changed files with 12 additions and 12 deletions
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@ -353,4 +353,14 @@ inline void processinputvel(int snum)
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p->sync.svel = (float)velvect.Y;
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}
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inline void setPlayerActorViewZOffset(DDukeActor* const pact)
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{
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if (!PlayClock)
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{
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pact->spr.pos.Z += gs.playerheight;
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pact->opos.Z += gs.playerheight;
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pact->oviewzoffset = pact->viewzoffset = -gs.playerheight;
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}
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}
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END_DUKE_NS
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@ -2620,12 +2620,7 @@ void processinput_d(int snum)
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shrunk = (pact->spr.scale.Y < 0.5);
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getzrange(p->GetActor()->getPosWithOffsetZ(), psectp, &ceilingz, chz, &floorz, clz, 10.1875, CLIPMASK0);
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if (!PlayClock)
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{
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pact->spr.pos.Z += gs.playerheight;
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pact->opos.Z += gs.playerheight;
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pact->oviewzoffset = pact->viewzoffset = -gs.playerheight;
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}
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setPlayerActorViewZOffset(pact);
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p->truefz = getflorzofslopeptr(psectp, p->GetActor()->getPosWithOffsetZ());
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p->truecz = getceilzofslopeptr(psectp, p->GetActor()->getPosWithOffsetZ());
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@ -3244,12 +3244,7 @@ void processinput_r(int snum)
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getzrange(p->GetActor()->getPosWithOffsetZ(), psectp, &ceilingz, chz, &floorz, clz, 0.25, CLIPMASK0);
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}
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if (!PlayClock)
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{
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pact->spr.pos.Z += gs.playerheight;
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pact->opos.Z += gs.playerheight;
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pact->oviewzoffset = pact->viewzoffset = -gs.playerheight;
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}
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setPlayerActorViewZOffset(pact);
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p->truefz = getflorzofslopeptr(psectp, p->GetActor()->getPosWithOffsetZ());
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p->truecz = getceilzofslopeptr(psectp, p->GetActor()->getPosWithOffsetZ());
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