diff --git a/source/games/exhumed/src/grenade.cpp b/source/games/exhumed/src/grenade.cpp index a5db3a486..4ca1fdb7d 100644 --- a/source/games/exhumed/src/grenade.cpp +++ b/source/games/exhumed/src/grenade.cpp @@ -321,7 +321,7 @@ void AIGrenade::Tick(RunListEvent* ev) double zVel = pActor->vel.Z; Gravity(pActor); - auto nMov = movesprite(pActor, pActor->vec, zVel, pActor->fClipdist() / 128., CLIPMASK1); + auto nMov = movesprite(pActor, pActor->vec, pActor->vel.Z, pActor->fClipdist() / 128., CLIPMASK1); if (!nMov.type && !nMov.exbits) return;