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- fixed statistics reader for savegames.
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1 changed files with 2 additions and 1 deletions
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@ -566,9 +566,10 @@ bool ReadStatistics()
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int numlevels = sjson_child_count(levels);
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LevelData.Resize(numlevels);
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int i = 0;
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for (auto& lev : LevelData)
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{
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ReadOneLevel(levels, lev);
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ReadOneLevel(sjson_find_element(levels, i++), lev);
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}
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sjson_destroy_context(ctx);
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return true;
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