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Replace DO_TILE_ANIM() macro with tileUpdatePicnum() function
git-svn-id: https://svn.eduke32.com/eduke32@7722 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # source/build/src/engine_priv.h # source/build/src/polymer.cpp # source/build/src/polymost.cpp
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4 changed files with 39 additions and 39 deletions
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@ -2297,7 +2297,7 @@ restart_grand:
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{
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if (picanm[tilenum].sf&PICANM_TEXHITSCAN_BIT)
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{
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DO_TILE_ANIM(tilenum, 0);
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tileUpdatePicnum(&tilenum, 0);
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if (!waloff[tilenum])
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tileLoad(tilenum);
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@ -2653,7 +2653,7 @@ static int32_t setup_globals_cf1(usectorptr_t sec, int32_t pal, int32_t zd,
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globalpicnum = picnum;
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if ((unsigned)globalpicnum >= MAXTILES) globalpicnum = 0;
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DO_TILE_ANIM(globalpicnum, 0);
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tileUpdatePicnum(&globalpicnum, 0);
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setgotpic(globalpicnum);
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if ((tilesiz[globalpicnum].x <= 0) || (tilesiz[globalpicnum].y <= 0)) return 1;
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if (waloff[globalpicnum] == 0) tileLoad(globalpicnum);
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@ -3476,7 +3476,7 @@ static void grouscan(int32_t dax1, int32_t dax2, int32_t sectnum, char dastat)
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daz = sec->floorz;
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}
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DO_TILE_ANIM(globalpicnum, sectnum);
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tileUpdatePicnum(&globalpicnum, sectnum);
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setgotpic(globalpicnum);
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if ((tilesiz[globalpicnum].x <= 0) || (tilesiz[globalpicnum].y <= 0)) return;
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if (waloff[globalpicnum] == 0) tileLoad(globalpicnum);
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@ -3665,7 +3665,7 @@ static void parascan(char dastat, int32_t bunch)
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}
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if ((unsigned)globalpicnum >= MAXTILES) globalpicnum = 0;
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DO_TILE_ANIM(globalpicnum, sectnum);
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tileUpdatePicnum(&globalpicnum, sectnum);
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setgotpic(globalpicnum);
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logtilesizy = (picsiz[globalpicnum]>>4);
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@ -3820,7 +3820,7 @@ static void setup_globals_wall1(uwallptr_t wal, int32_t dapicnum)
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globalpicnum = dapicnum;
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if ((unsigned)globalpicnum >= MAXTILES) globalpicnum = 0;
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DO_TILE_ANIM(globalpicnum, 16384);
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tileUpdatePicnum(&globalpicnum, 16384);
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globalxpanning = wal->xpanning;
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globalypanning = wal->ypanning;
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@ -4833,7 +4833,7 @@ static void classicDrawSprite(int32_t snum)
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int32_t cstat=tspr->cstat, tilenum;
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DO_TILE_ANIM(tspr->picnum, spritenum+32768);
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tileUpdatePicnum(&tspr->picnum, spritenum+32768);
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if (!(cstat&2) && alpha > 0.0f)
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{
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@ -8879,7 +8879,7 @@ void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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}
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globalpicnum = sec->floorpicnum;
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if ((unsigned)globalpicnum >= (unsigned)MAXTILES) globalpicnum = 0;
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DO_TILE_ANIM(globalpicnum, s);
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tileUpdatePicnum(&globalpicnum, s);
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setgotpic(globalpicnum);
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if ((tilesiz[globalpicnum].x <= 0) || (tilesiz[globalpicnum].y <= 0)) continue;
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if (waloff[globalpicnum] == 0) tileLoad(globalpicnum);
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@ -9004,7 +9004,7 @@ void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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globalpicnum = spr->picnum;
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globalpal = spr->pal; // GL needs this, software doesn't
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if ((unsigned)globalpicnum >= (unsigned)MAXTILES) globalpicnum = 0;
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DO_TILE_ANIM(globalpicnum, s);
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tileUpdatePicnum(&globalpicnum, s);
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setgotpic(globalpicnum);
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if ((tilesiz[globalpicnum].x <= 0) || (tilesiz[globalpicnum].y <= 0)) continue;
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if (waloff[globalpicnum] == 0) tileLoad(globalpicnum);
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@ -11388,7 +11388,7 @@ void rotatesprite_(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
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if ((cx1 > cx2) || (cy1 > cy2)) return;
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if (z <= 16) return;
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DO_TILE_ANIM(picnum, (int16_t)0xc000);
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tileUpdatePicnum(&picnum, (int16_t)0xc000);
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if ((tilesiz[picnum].x <= 0) || (tilesiz[picnum].y <= 0)) return;
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// Experimental / development bits. ONLY FOR INTERNAL USE!
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@ -272,26 +272,6 @@ void set_globalang(fix16_t const ang);
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int32_t animateoffs(int tilenum, int fakevar);
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extern bool playing_blood;
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}
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template <class inttype>
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inline void DO_TILE_ANIM(inttype &Picnum, int Fakevar)
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{
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if (!playing_blood)
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{
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if (picanm[Picnum].sf & PICANM_ANIMTYPE_MASK) Picnum += animateoffs(Picnum, Fakevar);
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}
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else
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{
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Picnum += animateoffs(Picnum, Fakevar);
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}
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if (((Fakevar & 16384) == 16384) && (globalorientation & CSTAT_WALL_ROTATE_90) && rottile[Picnum].newtile != -1) Picnum = rottile[Picnum].newtile;
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}
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extern "C" {
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static FORCE_INLINE int32_t bad_tspr(tspriteptr_t tspr)
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{
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// NOTE: tspr->owner >= MAXSPRITES (could be model) has to be handled by
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@ -415,13 +395,33 @@ static FORCE_INLINE const int8_t *getpsky(int32_t picnum, int32_t *dapyscale, in
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static FORCE_INLINE void set_globalpos(int32_t const x, int32_t const y, int32_t const z)
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{
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globalposx = x, fglobalposx = (float)x;
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globalposy = y, fglobalposy = (float)y;
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globalposz = z, fglobalposz = (float)z;
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globalposx = x, fglobalposx = (float)x;
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globalposy = y, fglobalposy = (float)y;
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globalposz = z, fglobalposz = (float)z;
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}
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extern bool playing_blood;
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#ifdef __cplusplus
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}
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#endif
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template <typename T> static FORCE_INLINE void tileUpdatePicnum(T * const tileptr, int const obj)
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{
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auto &tile = *tileptr;
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if (!playing_blood)
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{
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if (picanm[tile].sf & PICANM_ANIMTYPE_MASK) tile += animateoffs(tile, Fakevar);
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}
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else
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{
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tile += animateoffs(tile, Fakevar);
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}
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if (((obj & 16384) == 16384) && (globalorientation & CSTAT_WALL_ROTATE_90) && rottile[tile].newtile != -1)
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tile = rottile[tile].newtile;
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}
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#endif /* ENGINE_PRIV_H */
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@ -4272,7 +4272,7 @@ static void polymost_drawalls(int32_t const bunch)
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globalcisibility2;
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polymost_setVisibility(globvis2);
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DO_TILE_ANIM(globalpicnum, sectnum);
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tileUpdatePicnum(&globalpicnum, sectnum);
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int32_t dapyscale, dapskybits, dapyoffs, daptileyscale;
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int8_t const * dapskyoff = getpsky(globalpicnum, &dapyscale, &dapskybits, &dapyoffs, &daptileyscale);
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@ -4616,7 +4616,7 @@ static void polymost_drawalls(int32_t const bunch)
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globalcisibility2;
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polymost_setVisibility(globvis2);
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DO_TILE_ANIM(globalpicnum, sectnum);
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tileUpdatePicnum(&globalpicnum, sectnum);
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dapskyoff = getpsky(globalpicnum, &dapyscale, &dapskybits, &dapyoffs, &daptileyscale);
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@ -5034,7 +5034,7 @@ static void polymost_drawalls(int32_t const bunch)
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if (sector[sectnum].visibility != 0) globvis2 = mulscale4(globvis2, (uint8_t)(sector[sectnum].visibility+16));
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polymost_setVisibility(globvis2);
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globalorientation = wal->cstat;
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DO_TILE_ANIM(globalpicnum, wallnum+16384);
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tileUpdatePicnum(&globalpicnum, wallnum+16384);
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int i = (!(wal->cstat&4)) ? sector[nextsectnum].ceilingz : sec->ceilingz;
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@ -5079,7 +5079,7 @@ static void polymost_drawalls(int32_t const bunch)
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if (sector[sectnum].visibility != 0) globvis2 = mulscale4(globvis2, (uint8_t)(sector[sectnum].visibility+16));
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polymost_setVisibility(globvis2);
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globalorientation = nwal->cstat;
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DO_TILE_ANIM(globalpicnum, wallnum+16384);
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tileUpdatePicnum(&globalpicnum, wallnum+16384);
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int i = (!(nwal->cstat&4)) ? sector[nextsectnum].floorz : sec->ceilingz;
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@ -5132,7 +5132,7 @@ static void polymost_drawalls(int32_t const bunch)
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globalvisibility2;
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polymost_setVisibility(globvis2);
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globalorientation = wal->cstat;
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DO_TILE_ANIM(globalpicnum, wallnum+16384);
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tileUpdatePicnum(&globalpicnum, wallnum+16384);
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int i;
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int const nwcs4 = !(wal->cstat & 4);
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@ -5681,7 +5681,7 @@ void polymost_drawmaskwall(int32_t damaskwallcnt)
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globalpicnum = 0;
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globalorientation = (int32_t)wal->cstat;
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DO_TILE_ANIM(globalpicnum, (int16_t)thewall[z]+16384);
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tileUpdatePicnum(&globalpicnum, (int16_t)thewall[z]+16384);
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globvis = globalvisibility;
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globvis = (sector[sectnum].visibility != 0) ? mulscale4(globvis, (uint8_t)(sector[sectnum].visibility + 16)) : globalvisibility;
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@ -5971,7 +5971,7 @@ void polymost_drawsprite(int32_t snum)
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polymost_outputGLDebugMessage(3, "polymost_drawsprite(snum:%d)", snum);
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DO_TILE_ANIM(tspr->picnum, spritenum + 32768);
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tileUpdatePicnum(&tspr->picnum, spritenum + 32768);
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globalpicnum = tspr->picnum;
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globalshade = tspr->shade;
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