From c0b0b00f96fdbe60440378ae61aeab6099095505 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 26 Dec 2021 23:04:46 +0100 Subject: [PATCH] fixed collision access. --- source/games/sw/src/weapon.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/games/sw/src/weapon.cpp b/source/games/sw/src/weapon.cpp index d409b4665..1cd82830d 100644 --- a/source/games/sw/src/weapon.cpp +++ b/source/games/sw/src/weapon.cpp @@ -11141,8 +11141,8 @@ int DoFireball(DSWActor* actor) SPRITEp hsp; USERp hu; - hsp = &u->coll.actor->s(); // hitActor - hu = u->coll.actor->u(); + hsp = &u->coll.actor()->s(); // hitActor + hu = u->coll.actor()->u(); if (TEST(hsp->extra, SPRX_BURNABLE)) {