- Fix compilation.

This commit is contained in:
Mitchell Richters 2021-12-23 10:47:19 +11:00 committed by Christoph Oelckers
parent d0143db8fe
commit c01fab8c6c

View file

@ -688,12 +688,12 @@ void GameInterface::UpdateCameras(double smoothratio)
JS_DrawCameras(cam_pp, cam_tx, cam_ty, cam_tz, smoothratio); JS_DrawCameras(cam_pp, cam_tx, cam_ty, cam_tz, smoothratio);
} }
void GameInterface::EnterPortal(DCoreActor* viewer, int type) void GameInterface::EnterPortal(spritetype* viewer, int type)
{ {
if (type == PORTAL_WALL_MIRROR) display_mirror++; if (type == PORTAL_WALL_MIRROR) display_mirror++;
} }
void GameInterface::LeavePortal(DCoreActor* viewer, int type) void GameInterface::LeavePortal(spritetype* viewer, int type)
{ {
if (type == PORTAL_WALL_MIRROR) display_mirror--; if (type == PORTAL_WALL_MIRROR) display_mirror--;
} }