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- Fix compilation.
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1 changed files with 2 additions and 2 deletions
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@ -688,12 +688,12 @@ void GameInterface::UpdateCameras(double smoothratio)
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JS_DrawCameras(cam_pp, cam_tx, cam_ty, cam_tz, smoothratio);
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JS_DrawCameras(cam_pp, cam_tx, cam_ty, cam_tz, smoothratio);
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}
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}
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void GameInterface::EnterPortal(DCoreActor* viewer, int type)
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void GameInterface::EnterPortal(spritetype* viewer, int type)
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{
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{
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if (type == PORTAL_WALL_MIRROR) display_mirror++;
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if (type == PORTAL_WALL_MIRROR) display_mirror++;
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}
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}
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void GameInterface::LeavePortal(DCoreActor* viewer, int type)
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void GameInterface::LeavePortal(spritetype* viewer, int type)
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{
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{
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if (type == PORTAL_WALL_MIRROR) display_mirror--;
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if (type == PORTAL_WALL_MIRROR) display_mirror--;
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}
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}
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