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- slideData cleanup.
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parent
73d415369d
commit
c01c9122de
1 changed files with 52 additions and 52 deletions
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@ -123,10 +123,10 @@ struct wallFace
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struct slideData
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{
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DExhumedActor* pActor;
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short nChannel;
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short field_2a;
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short nStart;
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short field_4a;
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short nSprite;
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short field_8a;
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int field_0;
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@ -137,26 +137,26 @@ struct slideData
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int y1;
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int x2;
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int y2;
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int field_20;
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int field_24;
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int field_28;
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int field_2C;
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int field_30;
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int field_34;
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int field_38;
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int field_3C;
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int x3;
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int y3;
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int x4;
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int y4;
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int x5;
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int y5;
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int x6;
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int y6;
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};
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struct Point
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{
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short field_0;
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short nSector;
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short field_2;
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short field_4;
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short field_6;
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short field_8;
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short field_A;
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short field_C;
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short field_E;
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short nNext;
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};
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struct Trap
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@ -317,18 +317,18 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, slideData& w, slid
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("y1", w.y1)
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("x2", w.x2)
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("y2", w.y2)
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("at20", w.field_20)
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("at24", w.field_24)
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("at28", w.field_28)
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("at2c", w.field_2C)
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("at30", w.field_30)
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("at34", w.field_34)
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("at38", w.field_38)
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("at3c", w.field_3C)
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("at20", w.x3)
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("at24", w.y3)
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("at28", w.x4)
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("at2c", w.y4)
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("at30", w.x5)
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("at34", w.y5)
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("at38", w.x6)
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("at3c", w.y6)
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("channel", w.nChannel)
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("at2a", w.field_2a)
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("at2a", w.nStart)
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("at4a", w.field_4a)
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("at6a", w.nSprite)
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("at6a", w.pActor)
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("at8a", w.field_8a)
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.EndObject();
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}
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@ -338,14 +338,14 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, Point& w, Point* d
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{
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if (arc.BeginObject(keyname))
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{
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arc("at0", w.field_0)
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arc("at0", w.nSector)
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("at2", w.field_2)
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("at4", w.field_4)
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("at6", w.field_6)
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("at8", w.field_8)
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("ata", w.field_A)
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("atc", w.field_C)
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("ate", w.field_E)
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("ate", w.nNext)
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.EndObject();
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}
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return arc;
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@ -1034,31 +1034,31 @@ int BuildSlide(int nChannel, int nStartWall, int nWall1, int ecx, int nWall2, in
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SlideData[nSlide].field_4a = -1;
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SlideData[nSlide].nChannel = nChannel;
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SlideData[nSlide].field_2a = -1;
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SlideData[nSlide].nStart = -1;
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int nPoint = GrabPoint();
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SlideData[nSlide].field_2a = nPoint;
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SlideData[nSlide].nStart = nPoint;
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PointList[nPoint].field_E = -1;
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PointList[nPoint].field_0 = nSector;
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PointList[nPoint].nNext = -1;
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PointList[nPoint].nSector = nSector;
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short startwall = sector[nSector].wallptr;
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short endwall = startwall + sector[nSector].wallnum;
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for (int nWall = startwall; nWall < endwall; nWall++)
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{
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short ax = SlideData[nSlide].field_2a;
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short ax = SlideData[nSlide].nStart;
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if (ax >= 0)
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{
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while (ax >= 0)
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{
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if (wall[nWall].nextsector == PointList[ax].field_0) {
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if (wall[nWall].nextsector == PointList[ax].nSector) {
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break;
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}
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ax = PointList[ax].field_E;
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ax = PointList[ax].nNext;
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}
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}
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else
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@ -1067,10 +1067,10 @@ int BuildSlide(int nChannel, int nStartWall, int nWall1, int ecx, int nWall2, in
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{
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nPoint = GrabPoint();
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PointList[nPoint].field_E = SlideData[nSlide].field_2a;
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PointList[nPoint].field_0 = wall[nWall].nextsector;
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PointList[nPoint].nNext = SlideData[nSlide].nStart;
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PointList[nPoint].nSector = wall[nWall].nextsector;
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SlideData[nSlide].field_2a = nPoint;
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SlideData[nSlide].nStart = nPoint;
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}
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}
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}
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@ -1086,17 +1086,17 @@ int BuildSlide(int nChannel, int nStartWall, int nWall1, int ecx, int nWall2, in
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SlideData[nSlide].x2 = wall[nWall2].x;
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SlideData[nSlide].y2 = wall[nWall2].y;
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SlideData[nSlide].field_20 = wall[nWall1].x;
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SlideData[nSlide].field_24 = wall[nWall1].y;
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SlideData[nSlide].x3 = wall[nWall1].x;
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SlideData[nSlide].y3 = wall[nWall1].y;
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SlideData[nSlide].field_28 = wall[nWall3].x;
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SlideData[nSlide].field_2C = wall[nWall3].y;
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SlideData[nSlide].x4 = wall[nWall3].x;
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SlideData[nSlide].y4 = wall[nWall3].y;
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SlideData[nSlide].field_30 = wall[ecx].x;
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SlideData[nSlide].field_34 = wall[ecx].y;
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SlideData[nSlide].x5 = wall[ecx].x;
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SlideData[nSlide].y5 = wall[ecx].y;
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SlideData[nSlide].field_38 = wall[nWall4].x;
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SlideData[nSlide].field_3C = wall[nWall4].y;
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SlideData[nSlide].x6 = wall[nWall4].x;
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SlideData[nSlide].y6 = wall[nWall4].y;
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StartInterpolation(nStartWall, Interp_Wall_X);
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StartInterpolation(nStartWall, Interp_Wall_Y);
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@ -1111,10 +1111,10 @@ int BuildSlide(int nChannel, int nStartWall, int nWall1, int ecx, int nWall2, in
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StartInterpolation(nWall3, Interp_Wall_Y);
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int nSprite = insertsprite(nSector, 899);
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auto pSprite = &sprite[nSprite];
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auto pActor = insertActor(nSector, 899);
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auto pSprite = &pActor->s();
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SlideData[nSlide].nSprite = nSprite;
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SlideData[nSlide].pActor = pActor;
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pSprite->cstat = 0x8000;
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pSprite->x = wall[nStartWall].x;
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pSprite->y = wall[nStartWall].y;
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@ -1148,7 +1148,7 @@ void AISlide::ProcessChannel(RunListEvent* ev)
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if (SlideData[nSlide].field_8a != sRunChannels[nChannel].c)
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{
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D3PlayFX(StaticSound[kSound23], SlideData[nSlide].nSprite);
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D3PlayFX(StaticSound[kSound23], SlideData[nSlide].pActor);
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SlideData[nSlide].field_8a = sRunChannels[nChannel].c;
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}
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}
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@ -1172,16 +1172,16 @@ void AISlide::Tick(RunListEvent* ev)
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int x = wall[nWall].x;
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int y = wall[nWall].y;
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int nSeekA = LongSeek(&x, SlideData[nSlide].field_30, 20, 20);
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int nSeekA = LongSeek(&x, SlideData[nSlide].x5, 20, 20);
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int var_34 = nSeekA;
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int var_20 = nSeekA;
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int nSeekB = LongSeek(&y, SlideData[nSlide].field_34, 20, 20);
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int nSeekB = LongSeek(&y, SlideData[nSlide].y5, 20, 20);
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int var_2C = nSeekB;
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int var_24 = nSeekB;
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dragpoint(SlideData[nSlide].field_4, x, y, 0);
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movesprite(SlideData[nSlide].nSprite, var_34 << 14, var_2C << 14, 0, 0, 0, CLIPMASK1);
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movesprite(SlideData[nSlide].pActor, var_34 << 14, var_2C << 14, 0, 0, 0, CLIPMASK1);
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if (var_34 == 0)
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{
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@ -1203,11 +1203,11 @@ void AISlide::Tick(RunListEvent* ev)
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x = wall[nWall].x;
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y = wall[nWall].y;
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int nSeekC = LongSeek(&x, SlideData[nSlide].field_38, 20, 20);
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int nSeekC = LongSeek(&x, SlideData[nSlide].x6, 20, 20);
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int var_30 = nSeekC;
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var_20 = nSeekC;
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int nSeekD = LongSeek(&y, SlideData[nSlide].field_3C, 20, 20);
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int nSeekD = LongSeek(&y, SlideData[nSlide].y6, 20, 20);
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int edi = nSeekD;
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var_24 = nSeekD;
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@ -1284,7 +1284,7 @@ void AISlide::Tick(RunListEvent* ev)
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runlist_SubRunRec(SlideData[nSlide].field_4a);
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SlideData[nSlide].field_4a = -1;
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D3PlayFX(StaticSound[nStopSound], SlideData[nSlide].nSprite);
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D3PlayFX(StaticSound[nStopSound], SlideData[nSlide].pActor);
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runlist_ReadyChannel(nChannel);
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}
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