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Add anonymous union between separate coordinate variables and vec2/3_t in basic map structs
git-svn-id: https://svn.eduke32.com/eduke32@7693 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # source/build/include/buildtypes.h
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1a4afe09a8
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2 changed files with 42 additions and 17 deletions
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@ -71,7 +71,13 @@ typedef struct
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//32 bytes
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typedef struct
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{
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union {
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struct
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{
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StructTracker(Wall, int32_t) x, y;
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};
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vec2_t p;
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};
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StructTracker(Wall, int16_t) point2, nextwall, nextsector;
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StructTracker(Wall, uint16_t) cstat;
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StructTracker(Wall, int16_t) picnum, overpicnum;
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@ -157,7 +163,14 @@ enum
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//44 bytes
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typedef struct
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{
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union {
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struct
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{
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StructTracker(Sprite, int32_t) x, y, z;
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};
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vec3_t v;
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vec2_t p;
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};
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StructTracker(Sprite, uint16_t) cstat;
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StructTracker(Sprite, int16_t) picnum;
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StructTracker(Sprite, int8_t) shade;
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@ -167,15 +180,13 @@ typedef struct
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StructTracker(Sprite, int16_t) sectnum, statnum;
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StructTracker(Sprite, int16_t) ang, owner;
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union {
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StructTracker(Sprite, int16_t) xvel;
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StructTracker(Sprite, int16_t) index;
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struct
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{
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StructTracker(Sprite, int16_t) xvel /*index*/, yvel, zvel;
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};
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StructTracker(Sprite, int16_t) yvel, zvel;
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union {
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StructTracker(Sprite, int16_t) lotag;
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StructTracker(Sprite, int16_t) type;
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vec3_16_t vel;
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};
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StructTracker(Sprite, int16_t) hitag;
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StructTracker(Sprite, int16_t) lotag /*type*/, hitag;
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StructTracker(Sprite, int16_t) extra;
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} StructName(spritetypev7);
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@ -208,7 +219,13 @@ typedef struct
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// 38 bytes
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typedef struct
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{
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union {
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struct
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{
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StructTracker(Wall, int32_t) x, y;
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};
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vec2_t const p;
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};
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StructTracker(Wall, int16_t) point2, nextwall, nextsector;
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StructTracker(Wall, int16_t) upwall, dnwall;
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StructTracker(Wall, uint16_t) cstat;
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@ -812,18 +812,16 @@ typedef struct MAY_ALIAS {
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int32_t x, y;
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} vec2_t;
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typedef struct {
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typedef struct MAY_ALIAS {
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int16_t x, y;
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} vec2s_t;
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} vec2_16_t;
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using vec2s_t = vec2_16_t;
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typedef struct {
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uint32_t x, y;
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} vec2u_t;
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typedef struct MAY_ALIAS {
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int32_t x, y, z;
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} vec3_t;
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typedef struct {
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float x, y;
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} vec2f_t;
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@ -832,6 +830,16 @@ typedef struct {
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double x, y;
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} vec2d_t;
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typedef struct MAY_ALIAS {
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int32_t x, y, z;
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} vec3_t;
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typedef struct MAY_ALIAS {
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int16_t x, y, z;
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} vec3_16_t;
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using vec3s_t = vec3_16_t;
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typedef struct {
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union { float x; float d; };
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union { float y; float u; };
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