From bcb6d3830bd6c49c9bd9fb8d5025c28ad255650b Mon Sep 17 00:00:00 2001 From: terminx Date: Fri, 23 Jun 2017 03:58:26 +0000 Subject: [PATCH] Only show "using dynamic tile remapping" message in debug builds. DONT_BUILD. git-svn-id: https://svn.eduke32.com/eduke32@6227 1a8010ca-5511-0410-912e-c29ae57300e0 --- source/duke3d/src/gamedef.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/source/duke3d/src/gamedef.cpp b/source/duke3d/src/gamedef.cpp index 3ceb2c093..8a18518a2 100644 --- a/source/duke3d/src/gamedef.cpp +++ b/source/duke3d/src/gamedef.cpp @@ -4098,12 +4098,14 @@ DO_DEFSTATE: initprintf("%s:%d: warning: duplicate dynamicremap statement\n",g_scriptFileName,g_lineNumber); g_warningCnt++; } - else #ifdef DYNTILEREMAP_ENABLE - initprintf("Using dynamic tile remapping\n"); - +#ifdef DEBUGGINGAIDS + else + initprintf("Using dynamic tile remapping\n"); +#endif g_dynamicTileMapping = 1; #else + else { initprintf("%s:%d: warning: dynamic tile remapping is disabled in this build\n",g_scriptFileName,g_lineNumber); g_warningCnt++;