From bbc7e21f2d2e1b4e000d9819e61cbae5d15a421e Mon Sep 17 00:00:00 2001 From: hendricks266 Date: Sun, 3 May 2015 07:02:40 +0000 Subject: [PATCH] Fix typo "maxtileallocsiz" --> "maxtiltallocsiz" for MAXYDIM < 640. git-svn-id: https://svn.eduke32.com/eduke32@5171 1a8010ca-5511-0410-912e-c29ae57300e0 --- polymer/eduke32/source/game.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index 5a93a34eb..ddaf79763 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -4565,7 +4565,7 @@ void G_DrawRooms(int32_t snum, int32_t smoothratio) #if MAXYDIM >= 640 const int maxtiltallocsiz = 640*640; #else - const int maxtileallocsiz = 320*320; + const int maxtiltallocsiz = 320*320; #endif // To render a tilted screen in high quality, we need at least // 640 pixels of *Y* dimension.