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- globally replaced sp-> in serp.cpp
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1 changed files with 10 additions and 10 deletions
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@ -699,7 +699,7 @@ int SetupSerp(DSWActor* actor)
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USERp u;
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ANIMATOR DoActorDecide;
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if (TEST(sp->cstat, CSTAT_SPRITE_RESTORE))
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if (TEST(actor->spr.cstat, CSTAT_SPRITE_RESTORE))
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{
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u = actor->u();
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ASSERT(u);
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@ -722,22 +722,22 @@ int SetupSerp(DSWActor* actor)
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EnemyDefaults(actor, &SerpActionSet, &SerpPersonality);
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// Mini-Boss Serp
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if (sp->pal == 16)
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if (actor->spr.pal == 16)
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{
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u->Health = 1000;
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sp->yrepeat = 74;
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sp->xrepeat = 74;
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actor->spr.yrepeat = 74;
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actor->spr.xrepeat = 74;
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}
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else
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{
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sp->yrepeat = 100;
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sp->xrepeat = 128;
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actor->spr.yrepeat = 100;
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actor->spr.xrepeat = 128;
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}
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sp->clipdist = (512) >> 2;
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actor->spr.clipdist = (512) >> 2;
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SET(u->Flags, SPR_XFLIP_TOGGLE|SPR_ELECTRO_TOLERANT);
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u->loz = sp->pos.Z;
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u->loz = actor->spr.pos.Z;
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// amount to move up for clipmove
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u->zclip = Z(80);
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@ -777,7 +777,7 @@ int DoSerpMove(DSWActor* actor)
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(*u->ActorActionFunc)(actor);
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// serp ring
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if (sp->pal != 16)
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if (actor->spr.pal != 16)
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{
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switch (u->Counter2)
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{
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@ -810,7 +810,7 @@ int DoDeathSpecial(DSWActor* actor)
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USER* u = actor->u();
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SPRITEp sp = &actor->s();
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DoMatchEverything(nullptr, sp->lotag, ON);
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DoMatchEverything(nullptr, actor->spr.lotag, ON);
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if (!SW_SHAREWARE)
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{
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