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- Floatified drawredlines()
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1 changed files with 10 additions and 12 deletions
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@ -409,10 +409,10 @@ bool ShowRedLine(int j, int i)
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//
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//
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//---------------------------------------------------------------------------
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//---------------------------------------------------------------------------
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static void drawredlines(int cposx, int cposy, const double czoom, const DAngle cang)
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static void drawredlines(const DVector2& cpos, const double czoom, const DAngle cang)
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{
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{
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int xvect = -cang.Sin() * 16384. * czoom;
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double xvect = -cang.Sin() * czoom * (1. / 1024.);
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int yvect = -cang.Cos() * 16384. * czoom;
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double yvect = -cang.Cos() * czoom * (1. / 1024.);
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int width = screen->GetWidth();
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int width = screen->GetWidth();
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int height = screen->GetHeight();
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int height = screen->GetHeight();
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@ -434,16 +434,14 @@ static void drawredlines(int cposx, int cposy, const double czoom, const DAngle
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if (ShowRedLine(wallnum(&wal), i))
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if (ShowRedLine(wallnum(&wal), i))
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{
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{
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int ox = wal.wall_int_pos().X - cposx;
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auto oxy1 = wal.pos - cpos;
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int oy = wal.wall_int_pos().Y - cposy;
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double x1 = (oxy1.X * xvect) - (oxy1.Y * yvect) + (width * 0.5);
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int x1 = DMulScale(ox, xvect, -oy, yvect, 16) + (width << 11);
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double y1 = (oxy1.Y * xvect) + (oxy1.X * yvect) + (height * 0.5);
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int y1 = DMulScale(oy, xvect, ox, yvect, 16) + (height << 11);
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auto wal2 = wal.point2Wall();
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auto wal2 = wal.point2Wall();
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ox = wal2->wall_int_pos().X - cposx;
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auto oxy2 = wal2->pos - cpos;
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oy = wal2->wall_int_pos().Y - cposy;
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double x2 = (oxy2.X * xvect) - (oxy2.Y * yvect) + (width * 0.5);
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int x2 = DMulScale(ox, xvect, -oy, yvect, 16) + (width << 11);
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double y2 = (oxy2.Y * xvect) + (oxy2.X * yvect) + (height * 0.5);
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int y2 = DMulScale(oy, xvect, ox, yvect, 16) + (height << 11);
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drawlinergb(x1, y1, x2, y2, RedLineColor());
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drawlinergb(x1, y1, x2, y2, RedLineColor());
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}
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}
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@ -670,7 +668,7 @@ void DrawOverheadMap(int pl_x, int pl_y, const DAngle pl_angle, double const smo
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twod->ClearScreen();
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twod->ClearScreen();
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renderDrawMapView(follow, gZoom, follow_a);
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renderDrawMapView(follow, gZoom, follow_a);
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}
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}
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drawredlines(x, y, gZoom, follow_a);
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drawredlines(follow, gZoom, follow_a);
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drawwhitelines(x, y, gZoom, follow_a);
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drawwhitelines(x, y, gZoom, follow_a);
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if (!gi->DrawAutomapPlayer(pl_x, pl_y, x, y, gZoom, follow_a, smoothratio))
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if (!gi->DrawAutomapPlayer(pl_x, pl_y, x, y, gZoom, follow_a, smoothratio))
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DrawPlayerArrow(x, y, follow_a, pl_x, pl_y, gZoom, -pl_angle);
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DrawPlayerArrow(x, y, follow_a, pl_x, pl_y, gZoom, -pl_angle);
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