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Fix shift by values greater than 31 in some voxel loading code.
git-svn-id: https://svn.eduke32.com/eduke32@2165 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 4 additions and 4 deletions
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@ -3,11 +3,11 @@
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#include "hightile.h"
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#ifdef __POWERPC__
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//#ifdef __POWERPC__
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#define SHIFTMOD32(a) ((a)&31)
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#else
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#define SHIFTMOD32(a) (a)
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#endif
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//#else
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//#define SHIFTMOD32(a) (a)
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//#endif
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typedef struct
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{
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