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Fix fade for GLES
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1 changed files with 1 additions and 3 deletions
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@ -563,8 +563,6 @@ void main()
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}
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#endif
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gl_FragColor = frag;
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//gl_FragColor = vec4(0.8, 0.2, 0.5, 1);
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gl_FragColor = vec4(frag.rgb * uDynLightColor.a, frag.a); // apply a global fade factor.
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}
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