diff --git a/source/games/sw/src/game.h b/source/games/sw/src/game.h index 72992e74d..5d755391a 100644 --- a/source/games/sw/src/game.h +++ b/source/games/sw/src/game.h @@ -940,7 +940,6 @@ struct USER int int_ceiling_dist() const { return ceiling_dist * zworldtoint; } int int_floor_dist() const { return floor_dist * zworldtoint; } - const vec3_t int_upos() const { return { int(pos.X * worldtoint), int(pos.Y * worldtoint),int(pos.Z * zworldtoint) }; } // // Variables that can be used by actors and Player