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- fixed: Entering the menu from SW's intro may not stop the sound.
This is a singular special case, everything else must do it. Fixes #335
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1 changed files with 6 additions and 1 deletions
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@ -676,7 +676,12 @@ void GameInterface::Startup()
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}
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else
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{
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if (!userConfig.nologo) Logo([](bool) { gameaction = ga_mainmenu; });
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if (!userConfig.nologo) Logo([](bool)
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{
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gamestate = GS_MENUSCREEN;
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M_StartControlPanel(false);
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M_SetMenu(NAME_Mainmenu);
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});
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else gameaction = ga_mainmenu;
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}
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}
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