- fixed: Entering the menu from SW's intro may not stop the sound.

This is a singular special case, everything else must do it.
Fixes #335
This commit is contained in:
Christoph Oelckers 2020-09-05 00:07:06 +02:00
parent cdd2329b63
commit b54fd2f054

View file

@ -676,7 +676,12 @@ void GameInterface::Startup()
}
else
{
if (!userConfig.nologo) Logo([](bool) { gameaction = ga_mainmenu; });
if (!userConfig.nologo) Logo([](bool)
{
gamestate = GS_MENUSCREEN;
M_StartControlPanel(false);
M_SetMenu(NAME_Mainmenu);
});
else gameaction = ga_mainmenu;
}
}