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- Remove hw_detailmapping
and hw_glowmapping
since they're no longer relevant with GZDoom's backend (they're always in an on state).
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4 changed files with 0 additions and 22 deletions
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@ -706,8 +706,6 @@ enum {
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extern int32_t gltexmaxsize;
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EXTERN_CVAR(Bool, hw_detailmapping)
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EXTERN_CVAR(Bool, hw_glowmapping)
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EXTERN_CVAR(Bool, hw_animsmoothing)
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EXTERN_CVAR(Bool, hw_hightile)
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EXTERN_CVAR(Bool, hw_models)
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@ -1478,21 +1478,6 @@ static int32_t polymost_md3draw(md3model_t *m, tspriteptr_t tspr)
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FGameTexture *det = nullptr, *glow = nullptr;
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float detscale = 1.f;
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#if 0
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// The data lookup here is one incredible mess. Thanks to whoever cooked this up... :(
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// Todo: assign the layers to the base textures at setup time
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if (!(tspr->clipdist & TSPR_FLAGS_MDHACK))
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{
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det = tex = hw_detailmapping ? mdloadskin((md2model_t *) m, tile2model[Ptile2tile(tspr->picnum, lpal)].skinnum, DETAILPAL, surfi, nullptr) : nullptr;
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if (det)
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{
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for (auto sk = m->skinmap; sk; sk = sk->next)
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if ((int32_t) sk->palette == DETAILPAL && sk->skinnum == tile2model[Ptile2tile(tspr->picnum, lpal)].skinnum && sk->surfnum == surfi)
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detscale = sk->param;
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}
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glow = hw_glowmapping ? mdloadskin((md2model_t *) m, tile2model[Ptile2tile(tspr->picnum, lpal)].skinnum, GLOWPAL, surfi, nullptr) : 0;
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}
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#endif
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int palid = TRANSLATION(Translation_Remap + curbasepal, globalpal);
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GLInterface.SetFade(sector[tspr->sectnum].floorpal);
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GLInterface.SetTexture(tex, palid, CLAMP_XY);
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@ -25,8 +25,6 @@ Ken Silverman's official web site: http://www.advsys.net/ken
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int checkTranslucentReplacement(FTextureID picnum, int pal);
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CVAR(Bool, hw_detailmapping, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CVAR(Bool, hw_glowmapping, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CVARD(Bool, hw_animsmoothing, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG, "enable/disable model animation smoothing")
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CVARD(Bool, hw_hightile, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG, "enable/disable hightile texture rendering")
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CVARD(Bool, hw_models, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG, "enable/disable model rendering")
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@ -1184,9 +1184,6 @@ OptionMenu "PolymostOptions"
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Option "$POLYMOST_TC", "hw_hightile", "OnOff"
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Option "$POLYMOST_CACHE", "r_precache", "OnOff"
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StaticText ""
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Option "$POLYMOST_DETAIL", "hw_detailmapping", "OnOff", "hw_hightile"
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Option "$POLYMOST_GLOW", "hw_glowmapping", "OnOff", "hw_hightile"
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StaticText ""
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Option "$POLYMOST_PALETTEEMU", "hw_useindexedcolortextures", "OnOff"
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Option "$POLYMOST_PALINTER", "hw_shadeinterpolate", "OnOff", "hw_useindexedcolortextures"
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StaticText ""
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