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Don't reset extra tags before loading map in Mapster32.
git-svn-id: https://svn.eduke32.com/eduke32@1717 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 5 additions and 3 deletions
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@ -357,6 +357,8 @@ int32_t app_main(int32_t argc, const char **argv)
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wm_setapptitle("Mapster32");
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editstatus = 1;
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newaspect_enable = 1;
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if ((i = ExtPreInit(argc,argv)) < 0) return -1;
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#ifdef RENDERTYPEWIN
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@ -4342,9 +4344,9 @@ CANCEL:
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circlewall = -1;
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circlepoints = 7;
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for (i=0; i<MAXSECTORS; i++) sector[i].extra = -1;
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for (i=0; i<MAXWALLS; i++) wall[i].extra = -1;
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for (i=0; i<MAXSPRITES; i++) sprite[i].extra = -1;
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// for (i=0; i<MAXSECTORS; i++) sector[i].extra = -1;
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// for (i=0; i<MAXWALLS; i++) wall[i].extra = -1;
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// for (i=0; i<MAXSPRITES; i++) sprite[i].extra = -1;
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ExtPreLoadMap();
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i = loadboard(boardfilename,(!pathsearchmode&&grponlymode?2:0),&pos.x,&pos.y,&pos.z,&ang,&cursectnum);
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