- eliminated add_int_ceilingz

This commit is contained in:
Christoph Oelckers 2022-09-11 23:31:20 +02:00
parent 81d4ca71d7
commit b0b5dbc55b
2 changed files with 1 additions and 5 deletions

View file

@ -233,8 +233,6 @@ struct sectortype
void set_int_ceilingz(int cc, bool temp = false) {}
void set_int_floorz(int cc, bool temp = false) {}
void add_int_ceilingz(int cc, bool temp = false) {}
void add_int_floorz(int cc, bool temp = false) {}
#else
// Do not change directly!
@ -247,8 +245,6 @@ struct sectortype
void set_int_ceilingz(int cc, bool temp = false) { setceilingz(cc * zinttoworld, temp); }
void set_int_floorz(int cc, bool temp = false) { setfloorz(cc * zinttoworld, temp); }
void add_int_ceilingz(int cc, bool temp = false) { addceilingz(cc * zinttoworld, temp); }
void add_int_floorz(int cc, bool temp = false) { addfloorz(cc * zinttoworld, temp); }
void setzfrommap(int c, int f)
{

View file

@ -4509,7 +4509,7 @@ void handle_se35(DDukeActor *actor, int SMALLSMOKE, int EXPLOSION2)
if (sc->ceilingz > actor->spr.pos.Z)
for (int j = 0; j < 8; j++)
{
actor->add_int_ang(krand() & 511);
actor->spr.angle = randomAngle(90);
auto spawned = spawn(actor, SMALLSMOKE);
if (spawned)
{