diff --git a/polymer/eduke32/source/sw/Makefile.deps b/polymer/eduke32/source/sw/Makefile.deps index 2b2edd873..7823a77db 100644 --- a/polymer/eduke32/source/sw/Makefile.deps +++ b/polymer/eduke32/source/sw/Makefile.deps @@ -6,7 +6,7 @@ tags_h=$(SW_INC)/tags.h $(SW_INC)/jtags.h $(SW_OBJ)/actor.$o: $(SW_SRC)/actor.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/weapon.h $(SW_INC)/sprite.h $(SW_INC)/actor.h $(SW_INC)/saveable.h $(SW_OBJ)/ai.$o: $(SW_SRC)/ai.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(game_h) $(tags_h) $(SW_INC)/ninja.h $(SW_INC)/ai.h $(SW_INC)/sector.h $(SW_INC)/sprite.h $(SW_INC)/net.h $(SW_INC)/saveable.h -$(SW_OBJ)/anim.$o: $(SW_SRC)/anim.c $(build_h) $(SW_INC)/keys.h $(SW_INC)/mytypes.h $(MACT_ROOT)/develop.h $(AUDIOLIB_INC)/fx_man.h $(AUDIOLIB_INC)/music.h $(MACT_ROOT)/scriplib.h $(MACT_ROOT)/file_lib.h $(SW_INC)/gamedefs.h $(MACT_ROOT)/keyboard.h $(MACT_ROOT)/util_lib.h $(MACT_ROOT)/control.h $(SW_INC)/config.h $(SW_INC)/sounds.h $(SW_INC)/function.h $(MACT_ROOT)/animlib.h $(SW_INC)/anim.h $(game_h) $(SW_INC)/colormap.h $(SW_INC)/net.h +$(SW_OBJ)/anim.$o: $(SW_SRC)/anim.c $(build_h) $(SW_INC)/keys.h $(SW_INC)/mytypes.h $(AUDIOLIB_INC)/fx_man.h $(AUDIOLIB_INC)/music.h $(MACT_ROOT)/scriplib.h $(MACT_ROOT)/file_lib.h $(SW_INC)/gamedefs.h $(MACT_ROOT)/keyboard.h $(MACT_ROOT)/control.h $(SW_INC)/config.h $(SW_INC)/sounds.h $(SW_INC)/function.h $(MACT_ROOT)/animlib.h $(SW_INC)/anim.h $(game_h) $(SW_INC)/colormap.h $(SW_INC)/net.h $(SW_OBJ)/border.$o: $(SW_SRC)/border.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(SW_INC)/lists.h $(game_h) $(SW_INC)/net.h $(SW_INC)/text.h $(SW_OBJ)/break.$o: $(SW_SRC)/break.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/break.h $(SW_INC)/sprite.h $(SW_INC)/sector.h $(SW_INC)/light.h $(SW_INC)/weapon.h $(SW_OBJ)/bunny.$o: $(SW_SRC)/bunny.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/ai.h $(SW_INC)/pal.h $(SW_INC)/sprite.h $(SW_INC)/actor.h $(SW_INC)/weapon.h $(SW_INC)/track.h $(SW_INC)/saveable.h @@ -14,7 +14,7 @@ $(SW_OBJ)/cache.$o: $(SW_SRC)/cache.c $(build_h) $(names2_h) $(game_h) $(tags_h) $(SW_OBJ)/cd.$o: $(SW_SRC)/cd.c $(SW_INC)/mytypes.h $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/player.h $(SW_INC)/lists.h $(SW_INC)/warp.h $(SW_INC)/quake.h $(SW_INC)/function.h $(MACT_ROOT)/control.h $(SW_INC)/trigger.h $(SW_INC)/savedef.h $(SW_INC)/menus.h $(SW_INC)/net.h $(SW_INC)/pal.h $(SW_OBJ)/cheats.$o: $(SW_SRC)/cheats.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(SW_INC)/mytypes.h $(MACT_ROOT)/control.h $(SW_INC)/function.h $(SW_INC)/text.h $(SW_OBJ)/colormap.$o: $(SW_SRC)/colormap.c $(build_h) $(SW_INC)/keys.h $(SW_INC)/pal.h $(game_h) -$(SW_OBJ)/config.$o: $(SW_SRC)/config.c $(build_h) $(SW_INC)/settings.h $(SW_INC)/mytypes.h $(MACT_ROOT)/develop.h $(MACT_ROOT)/scriplib.h $(MACT_ROOT)/file_lib.h $(SW_INC)/gamedefs.h $(MACT_ROOT)/keyboard.h $(MACT_ROOT)/util_lib.h $(SW_INC)/function.h $(MACT_ROOT)/control.h $(AUDIOLIB_INC)/fx_man.h $(SW_INC)/sounds.h $(SW_INC)/config.h $(SW_INC)/common_game.h $(SW_INC)/_functio.h $(SW_INC)/_config.h +$(SW_OBJ)/config.$o: $(SW_SRC)/config.c $(build_h) $(SW_INC)/settings.h $(SW_INC)/mytypes.h $(MACT_ROOT)/scriplib.h $(MACT_ROOT)/file_lib.h $(SW_INC)/gamedefs.h $(MACT_ROOT)/keyboard.h $(SW_INC)/function.h $(MACT_ROOT)/control.h $(AUDIOLIB_INC)/fx_man.h $(SW_INC)/sounds.h $(SW_INC)/config.h $(SW_INC)/common_game.h $(SW_INC)/_functio.h $(SW_INC)/_config.h $(SW_OBJ)/console.$o: $(SW_SRC)/console.c $(build_h) $(SW_INC)/mytypes.h $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/player.h $(SW_INC)/lists.h $(SW_INC)/warp.h $(SW_INC)/quake.h $(SW_INC)/function.h $(MACT_ROOT)/control.h $(SW_INC)/trigger.h $(SW_INC)/savedef.h $(SW_INC)/menus.h $(SW_INC)/net.h $(SW_INC)/pal.h $(SW_INC)/weapon.h $(SW_INC)/text.h $(SW_INC)/jsector.h $(SW_OBJ)/coolg.$o: $(SW_SRC)/coolg.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(game_h) $(tags_h) $(SW_INC)/ai.h $(SW_INC)/sprite.h $(SW_INC)/actor.h $(SW_INC)/weapon.h $(SW_INC)/track.h $(SW_INC)/saveable.h $(SW_OBJ)/coolie.$o: $(SW_SRC)/coolie.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/ai.h $(SW_INC)/sprite.h $(SW_INC)/actor.h $(SW_INC)/track.h $(SW_INC)/weapon.h $(SW_INC)/saveable.h @@ -49,20 +49,20 @@ $(SW_OBJ)/ripper.$o: $(SW_SRC)/ripper.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(SW_OBJ)/ripper2.$o: $(SW_SRC)/ripper2.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/ai.h $(SW_INC)/pal.h $(SW_INC)/actor.h $(SW_INC)/sprite.h $(SW_INC)/track.h $(AUDIOLIB_INC)/fx_man.h $(SW_INC)/saveable.h $(SW_OBJ)/rooms.$o: $(SW_SRC)/rooms.c $(build_h) $(names2_h) $(panel_h) $(game_h) $(SW_INC)/warp.h $(SW_OBJ)/rotator.$o: $(SW_SRC)/rotator.c $(build_h) $(names2_h) $(panel_h) $(game_h) $(SW_INC)/net.h $(tags_h) $(SW_INC)/sector.h $(SW_INC)/text.h $(SW_INC)/interp.h $(SW_INC)/sprite.h $(SW_INC)/saveable.h -$(SW_OBJ)/rts.$o: $(SW_SRC)/rts.c $(SW_INC)/mytypes.h $(MACT_ROOT)/develop.h $(MACT_ROOT)/util_lib.h $(MACT_ROOT)/file_lib.h $(SW_INC)/_rts.h $(SW_INC)/rts.h $(SW_INC)/cache.h +$(SW_OBJ)/rts.$o: $(SW_SRC)/rts.c $(SW_INC)/mytypes.h $(MACT_ROOT)/file_lib.h $(SW_INC)/_rts.h $(SW_INC)/rts.h $(SW_INC)/cache.h $(SW_OBJ)/save.$o: $(SW_SRC)/save.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/lists.h $(SW_INC)/interp.h $(SW_INC)/net.h $(SW_INC)/savedef.h $(SW_INC)/jsector.h $(SW_INC)/parent.h $(SW_INC)/reserve.h $(SW_INC)/mfile.h $(SW_INC)/weapon.h $(SW_INC)/cache.h $(SW_INC)/colormap.h $(SW_INC)/player.h $(AUDIOLIB_INC)/fx_man.h $(AUDIOLIB_INC)/music.h $(SW_INC)/saveable.h $(SW_OBJ)/scrip2.$o: $(SW_SRC)/scrip2.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(SW_INC)/parse.h $(SW_INC)/jsector.h $(SW_INC)/parent.h $(SW_OBJ)/sector.$o: $(SW_SRC)/sector.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/sector.h $(SW_INC)/player.h $(SW_INC)/quake.h $(SW_INC)/weapon.h $(SW_INC)/jtags.h $(SW_INC)/net.h $(SW_INC)/break.h $(SW_INC)/track.h $(SW_INC)/sprite.h $(SW_INC)/light.h $(SW_INC)/text.h $(SW_OBJ)/serp.$o: $(SW_SRC)/serp.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(game_h) $(tags_h) $(SW_INC)/ai.h $(SW_INC)/actor.h $(SW_INC)/track.h $(SW_INC)/sector.h -$(SW_OBJ)/setup.$o: $(SW_SRC)/setup.c $(build_h) $(SW_INC)/keys.h $(game_h) $(SW_INC)/mytypes.h $(MACT_ROOT)/develop.h $(AUDIOLIB_INC)/fx_man.h $(AUDIOLIB_INC)/music.h $(MACT_ROOT)/scriplib.h $(MACT_ROOT)/file_lib.h $(SW_INC)/gamedefs.h $(MACT_ROOT)/keyboard.h $(MACT_ROOT)/util_lib.h $(MACT_ROOT)/control.h $(SW_INC)/config.h $(SW_INC)/sounds.h $(SW_INC)/function.h $(SW_INC)/rts.h +$(SW_OBJ)/setup.$o: $(SW_SRC)/setup.c $(build_h) $(SW_INC)/keys.h $(game_h) $(SW_INC)/mytypes.h $(AUDIOLIB_INC)/fx_man.h $(AUDIOLIB_INC)/music.h $(MACT_ROOT)/scriplib.h $(MACT_ROOT)/file_lib.h $(SW_INC)/gamedefs.h $(MACT_ROOT)/keyboard.h $(MACT_ROOT)/control.h $(SW_INC)/config.h $(SW_INC)/sounds.h $(SW_INC)/function.h $(SW_INC)/rts.h $(SW_OBJ)/skel.$o: $(SW_SRC)/skel.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(game_h) $(tags_h) $(SW_INC)/ai.h $(SW_INC)/actor.h $(SW_INC)/track.h $(SW_OBJ)/skull.$o: $(SW_SRC)/skull.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(game_h) $(tags_h) $(SW_INC)/ai.h $(SW_INC)/weapon.h $(SW_INC)/actor.h $(SW_OBJ)/slidor.$o: $(SW_SRC)/slidor.c $(build_h) $(names2_h) $(panel_h) $(game_h) $(SW_INC)/net.h $(tags_h) $(SW_INC)/slidor.h $(SW_INC)/slidor.h $(SW_INC)/sector.h $(SW_INC)/interp.h $(SW_INC)/text.h $(SW_INC)/sprite.h $(SW_INC)/saveable.h -$(SW_OBJ)/sounds.$o: $(SW_SRC)/sounds.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(SW_INC)/mytypes.h $(AUDIOLIB_INC)/fx_man.h $(AUDIOLIB_INC)/music.h $(AUDIOLIB_INC)/cd.h $(MACT_ROOT)/util_lib.h $(SW_INC)/gamedefs.h $(SW_INC)/config.h $(panel_h) $(game_h) $(SW_INC)/sounds.h $(SW_INC)/ai.h $(SW_INC)/net.h $(SW_INC)/cache.h $(SW_INC)/text.h $(SW_INC)/rts.h $(SW_INC)/menus.h +$(SW_OBJ)/sounds.$o: $(SW_SRC)/sounds.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(SW_INC)/mytypes.h $(AUDIOLIB_INC)/fx_man.h $(AUDIOLIB_INC)/music.h $(SW_INC)/gamedefs.h $(SW_INC)/config.h $(panel_h) $(game_h) $(SW_INC)/sounds.h $(SW_INC)/ai.h $(SW_INC)/net.h $(SW_INC)/cache.h $(SW_INC)/text.h $(SW_INC)/rts.h $(SW_INC)/menus.h $(SW_OBJ)/spike.$o: $(SW_SRC)/spike.c $(build_h) $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/sector.h $(SW_INC)/sprite.h $(SW_INC)/saveable.h $(SW_OBJ)/sprite.$o: $(SW_SRC)/sprite.c $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/ai.h $(SW_INC)/warp.h $(SW_INC)/light.h $(SW_INC)/break.h $(SW_INC)/net.h $(SW_INC)/pal.h $(SW_INC)/sounds.h $(SW_INC)/interp.h $(SW_INC)/sprite.h $(SW_INC)/weapon.h $(SW_INC)/jsector.h $(SW_INC)/text.h $(SW_INC)/slidor.h $(SW_INC)/player.h $(SW_INC)/saveable.h $(SW_OBJ)/sumo.$o: $(SW_SRC)/sumo.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/ai.h $(SW_INC)/quake.h $(SW_INC)/actor.h $(SW_INC)/track.h $(SW_INC)/weapon.h $(SW_INC)/sector.h -$(SW_OBJ)/swconfig.$o: $(SW_SRC)/swconfig.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(SW_INC)/mytypes.h $(MACT_ROOT)/develop.h $(MACT_ROOT)/scriplib.h $(AUDIOLIB_INC)/fx_man.h $(SW_INC)/gamedefs.h $(SW_INC)/common_game.h $(SW_INC)/config.h $(SW_INC)/function.h $(SW_INC)/rts.h +$(SW_OBJ)/swconfig.$o: $(SW_SRC)/swconfig.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(SW_INC)/mytypes.h $(MACT_ROOT)/scriplib.h $(AUDIOLIB_INC)/fx_man.h $(SW_INC)/gamedefs.h $(SW_INC)/common_game.h $(SW_INC)/config.h $(SW_INC)/function.h $(SW_INC)/rts.h $(SW_OBJ)/sync.$o: $(SW_SRC)/sync.c $(SW_INC)/keys.h $(game_h) $(tags_h) $(names2_h) $(SW_INC)/net.h $(SW_INC)/menus.h $(SW_OBJ)/text.$o: $(SW_SRC)/text.c $(build_h) $(SW_INC)/keys.h $(names2_h) $(panel_h) $(SW_INC)/lists.h $(game_h) $(SW_INC)/pal.h $(SW_INC)/text.h $(SW_INC)/net.h $(SW_OBJ)/timer.$o: $(SW_SRC)/timer.c $(SW_INC)/keys.h $(names2_h) $(panel_h) $(game_h) $(tags_h) $(SW_INC)/sector.h $(SW_INC)/sprite.h $(SW_INC)/weapon.h $(AUDIOLIB_INC)/fx_man.h $(AUDIOLIB_INC)/music.h $(SW_INC)/audiofx.h diff --git a/polymer/eduke32/source/sw/src/ai.c b/polymer/eduke32/source/sw/src/ai.c index 9c82c2d35..50050f586 100644 --- a/polymer/eduke32/source/sw/src/ai.c +++ b/polymer/eduke32/source/sw/src/ai.c @@ -24,6 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "build.h" +#include "common.h" #include "keys.h" #include "names2.h" diff --git a/polymer/eduke32/source/sw/src/anim.c b/polymer/eduke32/source/sw/src/anim.c index 6c29f672e..edb30b881 100644 --- a/polymer/eduke32/source/sw/src/anim.c +++ b/polymer/eduke32/source/sw/src/anim.c @@ -28,14 +28,12 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "keys.h" #include "mytypes.h" -#include "develop.h" #include "fx_man.h" #include "music.h" #include "scriplib.h" #include "file_lib.h" #include "gamedefs.h" #include "keyboard.h" -#include "util_lib.h" #include "control.h" #include "config.h" diff --git a/polymer/eduke32/source/sw/src/config.c b/polymer/eduke32/source/sw/src/config.c index 5a94d8b28..3c36c7bfe 100644 --- a/polymer/eduke32/source/sw/src/config.c +++ b/polymer/eduke32/source/sw/src/config.c @@ -29,12 +29,10 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "settings.h" #include "mytypes.h" -#include "develop.h" #include "scriplib.h" #include "file_lib.h" #include "gamedefs.h" #include "keyboard.h" -#include "util_lib.h" #include "function.h" #include "control.h" #include "fx_man.h" diff --git a/polymer/eduke32/source/sw/src/jweapon.c b/polymer/eduke32/source/sw/src/jweapon.c index 9f1c8aaf1..bd8f3823b 100644 --- a/polymer/eduke32/source/sw/src/jweapon.c +++ b/polymer/eduke32/source/sw/src/jweapon.c @@ -24,6 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "build.h" +#include "common.h" #include "keys.h" #include "names2.h" diff --git a/polymer/eduke32/source/sw/src/mclip.c b/polymer/eduke32/source/sw/src/mclip.c index b30a60245..281b4fa71 100644 --- a/polymer/eduke32/source/sw/src/mclip.c +++ b/polymer/eduke32/source/sw/src/mclip.c @@ -24,6 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "build.h" +#include "common.h" #include "mytypes.h" #include "keys.h" diff --git a/polymer/eduke32/source/sw/src/panel.c b/polymer/eduke32/source/sw/src/panel.c index 2e1f9ae70..8144fe442 100644 --- a/polymer/eduke32/source/sw/src/panel.c +++ b/polymer/eduke32/source/sw/src/panel.c @@ -26,6 +26,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #undef MAIN #include "build.h" +#include "common.h" #include "keys.h" #include "names2.h" diff --git a/polymer/eduke32/source/sw/src/player.c b/polymer/eduke32/source/sw/src/player.c index 590579780..3c7956a11 100644 --- a/polymer/eduke32/source/sw/src/player.c +++ b/polymer/eduke32/source/sw/src/player.c @@ -24,6 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "build.h" +#include "common.h" #include "mytypes.h" #include "keys.h" diff --git a/polymer/eduke32/source/sw/src/quake.c b/polymer/eduke32/source/sw/src/quake.c index ffcbdb7da..f5ce0f386 100644 --- a/polymer/eduke32/source/sw/src/quake.c +++ b/polymer/eduke32/source/sw/src/quake.c @@ -24,6 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "build.h" +#include "common.h" #include "names2.h" #include "game.h" diff --git a/polymer/eduke32/source/sw/src/rts.c b/polymer/eduke32/source/sw/src/rts.c index 9e3ea12b3..de0bf2464 100644 --- a/polymer/eduke32/source/sw/src/rts.c +++ b/polymer/eduke32/source/sw/src/rts.c @@ -31,8 +31,6 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "baselayer.h" #include "mytypes.h" -#include "develop.h" -#include "util_lib.h" #include "file_lib.h" #include "_rts.h" #include "rts.h" diff --git a/polymer/eduke32/source/sw/src/sector.c b/polymer/eduke32/source/sw/src/sector.c index 49a1699e2..056ce623f 100644 --- a/polymer/eduke32/source/sw/src/sector.c +++ b/polymer/eduke32/source/sw/src/sector.c @@ -24,6 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "build.h" +#include "common.h" #include "keys.h" #include "names2.h" diff --git a/polymer/eduke32/source/sw/src/setup.c b/polymer/eduke32/source/sw/src/setup.c index 0f47e502f..34708288b 100644 --- a/polymer/eduke32/source/sw/src/setup.c +++ b/polymer/eduke32/source/sw/src/setup.c @@ -29,14 +29,12 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "game.h" #include "mytypes.h" -#include "develop.h" #include "fx_man.h" #include "music.h" #include "scriplib.h" #include "file_lib.h" #include "gamedefs.h" #include "keyboard.h" -#include "util_lib.h" #include "control.h" #include "config.h" @@ -153,7 +151,6 @@ void TermSetup(void) #include #include #include "types.h" -#include "develop.h" #include "sndcards.h" #include "fx_man.h" #include "music.h" @@ -161,7 +158,6 @@ void TermSetup(void) #include "file_lib.h" #include "gamedefs.h" #include "keyboard.h" -#include "util_lib.h" #include "control.h" #include "config.h" diff --git a/polymer/eduke32/source/sw/src/sounds.c b/polymer/eduke32/source/sw/src/sounds.c index def2f1483..af464c7a7 100644 --- a/polymer/eduke32/source/sw/src/sounds.c +++ b/polymer/eduke32/source/sw/src/sounds.c @@ -33,8 +33,6 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms #include "mytypes.h" #include "fx_man.h" #include "music.h" -#include "cd.h" -#include "util_lib.h" #include "gamedefs.h" #include "config.h" diff --git a/polymer/eduke32/source/sw/src/swconfig.c b/polymer/eduke32/source/sw/src/swconfig.c index 5339205f1..ddc4df918 100644 --- a/polymer/eduke32/source/sw/src/swconfig.c +++ b/polymer/eduke32/source/sw/src/swconfig.c @@ -32,7 +32,6 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms //#include "settings.h" #include "mytypes.h" -#include "develop.h" #include "scriplib.h" #include "fx_man.h" #include "gamedefs.h" diff --git a/polymer/eduke32/source/sw/src/weapon.c b/polymer/eduke32/source/sw/src/weapon.c index 238fa5329..b23d4a58b 100644 --- a/polymer/eduke32/source/sw/src/weapon.c +++ b/polymer/eduke32/source/sw/src/weapon.c @@ -24,6 +24,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms */ //------------------------------------------------------------------------- #include "build.h" +#include "common.h" #include "keys.h" #include "names2.h"