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- removed temporary workaround
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@ -6265,7 +6265,6 @@ int useCondition(DBloodActor* sourceactor, const EVENT& event)
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int objIndex = event.index_;
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bool srcIsCondition = false;
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if (objType == OBJ_SPRITE && event.actor == nullptr) return -1;
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if (objType == OBJ_SPRITE) objIndex = event.actor->s().index; // need this below for calling nnExtTriggerObject
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if (objType == OBJ_SPRITE && event.actor != sourceactor)
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srcIsCondition = (event.actor->s().type == kModernCondition || event.actor->s().type == kModernConditionFalse);
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