diff --git a/source/blood/src/actor.cpp b/source/blood/src/actor.cpp index c140c4a58..5a9a6c16b 100644 --- a/source/blood/src/actor.cpp +++ b/source/blood/src/actor.cpp @@ -3237,7 +3237,7 @@ void actKillDude(int nKillerSprite, spritetype *pSprite, DAMAGE_TYPE damageType, { if (IsPlayerSprite(pKillerSprite)) { - PLAYER *pPlayer = &gPlayer[pKillerSprite->index-kDudePlayer1]; + PLAYER *pPlayer = &gPlayer[pKillerSprite->type-kDudePlayer1]; if (gGameOptions.nGameType == 1) pPlayer->at2c6++; }