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- adjusted Exhumed's gun code to the horizon sign flip
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@ -870,7 +870,7 @@ loc_flag:
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}
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}
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BuildBullet(pPlayerActor, nAmmoType, nHeight, nAngle, target, var_1C, int(h * zworldtoint));
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BuildBullet(pPlayerActor, nAmmoType, nHeight, nAngle, target, var_1C, -int(h * zworldtoint));
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break;
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}
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