diff --git a/source/core/rendering/scene/hw_sprites.cpp b/source/core/rendering/scene/hw_sprites.cpp index 3082bc274..26d936d34 100644 --- a/source/core/rendering/scene/hw_sprites.cpp +++ b/source/core/rendering/scene/hw_sprites.cpp @@ -70,7 +70,7 @@ void HWSprite::DrawSprite(HWDrawInfo* di, FRenderState& state, bool translucent) state.SetRenderStyle(RenderStyle); state.SetTextureMode(RenderStyle); - if (texture && !checkTranslucentReplacement(texture->GetID(), palette)) state.AlphaFunc(Alpha_GEqual, texture->alphaThreshold); + if (texture && (hw_int_useindexedcolortextures || !checkTranslucentReplacement(texture->GetID(), palette))) state.AlphaFunc(Alpha_GEqual, texture->alphaThreshold); else state.AlphaFunc(Alpha_Greater, 0.f); if (RenderStyle.BlendOp == STYLEOP_Add && RenderStyle.DestAlpha == STYLEALPHA_One)