diff --git a/source/common/initfs.cpp b/source/common/initfs.cpp
index cbe2973bb..8d9315817 100644
--- a/source/common/initfs.cpp
+++ b/source/common/initfs.cpp
@@ -45,7 +45,7 @@
 #include "sc_man.h"
 #include "v_video.h"
 #include "v_text.h"
-#include "../platform/win32/i_findfile.h"	// This is a temporary direct path. Needs to be fixed when stuff gets cleaned up.
+#include "i_system.h"
 
 #ifndef PATH_MAX
 #define PATH_MAX 260
diff --git a/source/common/menu/savegamemanager.cpp b/source/common/menu/savegamemanager.cpp
index e1f20a9ca..44d68989d 100644
--- a/source/common/menu/savegamemanager.cpp
+++ b/source/common/menu/savegamemanager.cpp
@@ -50,7 +50,7 @@
 #include "savegamehelp.h"
 #include "i_specialpaths.h"
 #include "c_dispatch.h"
-#include "../../platform/win32/i_findfile.h"	// This is a temporary direct path. Needs to be fixed when stuff gets cleaned up.
+#include "i_system.h"
 
 
 FSavegameManager savegameManager;
diff --git a/source/common/music/i_soundfont.cpp b/source/common/music/i_soundfont.cpp
index 46c6a32d5..5d911a200 100644
--- a/source/common/music/i_soundfont.cpp
+++ b/source/common/music/i_soundfont.cpp
@@ -41,7 +41,7 @@
 #include "zmusic/zmusic.h"
 #include "resourcefile.h"
 #include "version.h"
-#include "../platform/win32/i_findfile.h"	// This is a temporary direct path. Needs to be fixed when stuff gets cleaned up.
+#include "i_system.h"
 
 //==========================================================================
 //
diff --git a/source/common/searchpaths.cpp b/source/common/searchpaths.cpp
index 98519ee37..4d42fc5d2 100644
--- a/source/common/searchpaths.cpp
+++ b/source/common/searchpaths.cpp
@@ -47,6 +47,7 @@
 #include "gamecontrol.h"
 #include "m_argv.h"
 #include "filesystem/filesystem.h"
+#include "filesystem/resourcefile.h"
 
 static const char* res_exts[] = { ".grp", ".zip", ".pk3", ".pk4", ".7z", ".pk7" };
 
diff --git a/source/platform/posix/i_system.h b/source/platform/posix/i_system.h
index 4f9688c1f..48c365af2 100644
--- a/source/platform/posix/i_system.h
+++ b/source/platform/posix/i_system.h
@@ -116,4 +116,5 @@ inline int I_GetNumaNodeThreadCount(int numaNode) { return std::max<int>(std::th
 inline void I_SetThreadNumaNode(std::thread &thread, int numaNode) { }
 
 FString I_GetFromClipboard (bool use_primary_selection);
+
 #endif
diff --git a/source/platform/posix/sdl/i_input.cpp b/source/platform/posix/sdl/i_input.cpp
index 7e0a3faae..1fc75552c 100644
--- a/source/platform/posix/sdl/i_input.cpp
+++ b/source/platform/posix/sdl/i_input.cpp
@@ -47,8 +47,6 @@ static void I_CheckNativeMouse ();
 
 static bool NativeMouse = true;
 
-extern int paused;
-
 CVAR (Bool,  use_mouse,				true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
 CVAR (Bool,  m_noprescale,			false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
 CVAR (Bool,	 m_filter,				false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
@@ -241,8 +239,8 @@ static void I_CheckNativeMouse ()
 	bool focus = SDL_GetKeyboardFocus() != NULL;
 	bool fs = screen->IsFullscreen();
 
-	// TODO: We want this to check for demo playback, as well.
-	bool wantNative = !focus || (!use_mouse || GUICapture || paused || !inGame());
+	// TODO: We want this to check for demo playback, as well. And paused state
+	bool wantNative = !focus || (!use_mouse || GUICapture || !inGame());
 
 	if (wantNative != NativeMouse)
 	{
diff --git a/source/platform/posix/unix/i_specialpaths.cpp b/source/platform/posix/unix/i_specialpaths.cpp
index 8944dab1a..60d742bc5 100644
--- a/source/platform/posix/unix/i_specialpaths.cpp
+++ b/source/platform/posix/unix/i_specialpaths.cpp
@@ -199,4 +199,21 @@ FString M_GetDemoPath()
 	return M_GetDocumentsPath() + "/demo/";
 }
 
+//===========================================================================
+//
+// M_NormalizedPath
+//
+// Normalizes the given path and returns the result.
+//
+//===========================================================================
+
+FString M_GetNormalizedPath(const char* path)
+{
+	char *actualpath;
+	actualpath = realpath(path, NULL);
+	if (!actualpath) // error ?
+		return nullptr;
+	FString fullpath = actualpath;
+	return fullpath;
+}