diff --git a/source/games/duke/src/actors_d.cpp b/source/games/duke/src/actors_d.cpp index dda773a4d..68189536c 100644 --- a/source/games/duke/src/actors_d.cpp +++ b/source/games/duke/src/actors_d.cpp @@ -3156,9 +3156,6 @@ void move_d(DDukeActor *actor, int playernum, int xvel) } } } - else if (actor->spr.picnum == APLAYER) - if ((actor->spr.pos.Z - actor->ceilingz) < 32) - actor->spr.pos.Z = actor->ceilingz + 32; daxvel = actor->vel.X; angdif = actor->spr.angle; diff --git a/source/games/duke/src/actors_r.cpp b/source/games/duke/src/actors_r.cpp index 38730870c..073dfcc30 100644 --- a/source/games/duke/src/actors_r.cpp +++ b/source/games/duke/src/actors_r.cpp @@ -3189,9 +3189,6 @@ void move_r(DDukeActor *actor, int pnum, int xvel) } } } - else if (actor->spr.picnum == APLAYER) - if ((actor->spr.pos.Z - actor->ceilingz) < 32) - actor->spr.pos.Z = actor->ceilingz + 32; daxvel = actor->vel.X; angdif = actor->spr.angle;