- Exhumed: Actually fix ramses/spirit head issues...

This commit is contained in:
Mitchell Richters 2020-09-24 22:55:27 +10:00
parent 081dfb187c
commit a4438fd218

View file

@ -1065,15 +1065,13 @@ void FuncPlayer(int a, int nDamage, int nRun)
StopLocalSound();
InitSpiritHead();
playerSetHoriz(&PlayerList[nPlayer].q16horiz, &PlayerList[nPlayer].horizTarget, 100);
if (currentLevel->levelNumber == 11)
{
playerAddHoriz(&PlayerList[nPlayer].q16horiz, &PlayerList[nPlayer].horizAdjust, 46);
playerSetHoriz(&PlayerList[nPlayer].q16horiz, &PlayerList[nPlayer].horizTarget, 146);
}
else
{
playerAddHoriz(&PlayerList[nPlayer].q16horiz, &PlayerList[nPlayer].horizAdjust, 11);
playerSetHoriz(&PlayerList[nPlayer].q16horiz, &PlayerList[nPlayer].horizTarget, 111);
}
}
}