From a42750f37f90178384f870a76c63845c0d33f07f Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Fri, 25 Nov 2022 16:31:29 +1100 Subject: [PATCH] - Rename `PlayerAngle::orotscrnang` in preparation for replacement work. --- source/core/gameinput.cpp | 2 +- source/core/gameinput.h | 8 ++++---- source/games/duke/src/gameexec.cpp | 4 ++-- source/games/duke/src/premap.cpp | 2 +- 4 files changed, 8 insertions(+), 8 deletions(-) diff --git a/source/core/gameinput.cpp b/source/core/gameinput.cpp index 9f06dba2e..2bc3bb7c4 100644 --- a/source/core/gameinput.cpp +++ b/source/core/gameinput.cpp @@ -345,7 +345,7 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, PlayerAngle& w, Pl { w.ZzOLDANGLE = w.ZzANGLE; w.ZzOLDLOOKANG = w.ZzLOOKANG; - w.orotscrnang = w.ZzROTSCRNANG; + w.ZzOLDROTSCRNANG = w.ZzROTSCRNANG; w.inputdisabled = w.inputdisabled; w.resetadjustment(); } diff --git a/source/core/gameinput.h b/source/core/gameinput.h index a06dc6637..535ed8b37 100644 --- a/source/core/gameinput.h +++ b/source/core/gameinput.h @@ -100,7 +100,7 @@ private: struct PlayerAngle { - DAngle ZzANGLE, ZzOLDANGLE, ZzLOOKANG, ZzOLDLOOKANG, ZzROTSCRNANG, orotscrnang, spin; + DAngle ZzANGLE, ZzOLDANGLE, ZzLOOKANG, ZzOLDLOOKANG, ZzROTSCRNANG, ZzOLDROTSCRNANG, spin; friend FSerializer& Serialize(FSerializer& arc, const char* keyname, PlayerAngle& w, PlayerAngle* def); @@ -112,13 +112,13 @@ struct PlayerAngle { ZzOLDANGLE = ZzANGLE; ZzOLDLOOKANG = ZzLOOKANG; - orotscrnang = ZzROTSCRNANG; + ZzOLDROTSCRNANG = ZzROTSCRNANG; } void restore() { ZzANGLE = ZzOLDANGLE; ZzLOOKANG = ZzOLDLOOKANG; - ZzROTSCRNANG = orotscrnang; + ZzROTSCRNANG = ZzOLDROTSCRNANG; } // Commonly used getters. @@ -127,7 +127,7 @@ struct PlayerAngle DAngle interpolatedsum(double const interpfrac) { return interpolatedvalue(osum(), sum(), interpfrac); } DAngle interpolatedang(double const interpfrac) { return interpolatedvalue(ZzOLDANGLE, ZzANGLE, interpfrac); } DAngle interpolatedlookang(double const interpfrac) { return interpolatedvalue(ZzOLDLOOKANG, ZzLOOKANG, interpfrac); } - DAngle interpolatedrotscrn(double const interpfrac) { return interpolatedvalue(orotscrnang, ZzROTSCRNANG, interpfrac); } + DAngle interpolatedrotscrn(double const interpfrac) { return interpolatedvalue(ZzOLDROTSCRNANG, ZzROTSCRNANG, interpfrac); } DAngle renderlookang(double const interpfrac) { return !SyncInput() ? ZzLOOKANG : interpolatedlookang(interpfrac); } DAngle renderrotscrn(double const interpfrac) { return !SyncInput() ? ZzROTSCRNANG : interpolatedrotscrn(interpfrac); } diff --git a/source/games/duke/src/gameexec.cpp b/source/games/duke/src/gameexec.cpp index 38aa565ec..f8b5e89d6 100644 --- a/source/games/duke/src/gameexec.cpp +++ b/source/games/duke/src/gameexec.cpp @@ -710,7 +710,7 @@ void DoPlayer(bool bSet, int lVar1, int lLabelID, int lVar2, DDukeActor* sActor, break; case PLAYER_ROTSCRNANG: - if (bSet) ps[iPlayer].angle.orotscrnang = ps[iPlayer].angle.ZzROTSCRNANG = mapangle(lValue); + if (bSet) ps[iPlayer].angle.ZzOLDROTSCRNANG = ps[iPlayer].angle.ZzROTSCRNANG = mapangle(lValue); else SetGameVarID(lVar2, ps[iPlayer].angle.ZzROTSCRNANG.Buildang(), sActor, sPlayer); break; @@ -2261,7 +2261,7 @@ int ParseState::parse(void) ps[g_p].weapreccnt = 0; ps[g_p].ftq = 0; ps[g_p].vel.X = ps[g_p].vel.Y = 0; - if (!isRR()) ps[g_p].angle.orotscrnang = ps[g_p].angle.ZzROTSCRNANG = nullAngle; + if (!isRR()) ps[g_p].angle.ZzOLDROTSCRNANG = ps[g_p].angle.ZzROTSCRNANG = nullAngle; ps[g_p].falling_counter = 0; diff --git a/source/games/duke/src/premap.cpp b/source/games/duke/src/premap.cpp index a6bfb91b4..106dfc85d 100644 --- a/source/games/duke/src/premap.cpp +++ b/source/games/duke/src/premap.cpp @@ -152,7 +152,7 @@ void resetplayerstats(int snum) p->holoduke_on = nullptr; p->angle.ZzOLDLOOKANG = p->angle.ZzLOOKANG = (currentLevel->levelNumber & 1)? DAngle90 : -DAngle90; - p->angle.orotscrnang = p->angle.ZzROTSCRNANG = nullAngle; + p->angle.ZzOLDROTSCRNANG = p->angle.ZzROTSCRNANG = nullAngle; p->newOwner =nullptr; p->jumping_counter = 0;