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- deleted set_int_ang
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2 changed files with 0 additions and 10 deletions
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@ -83,11 +83,6 @@ public:
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return spr.angle.Buildang();
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}
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void set_int_ang(int a)
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{
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spr.angle = DAngle::fromBuild(a);
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}
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void norm_ang()
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{
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spr.angle = spr.angle.Normalized360();
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@ -493,11 +493,6 @@ struct spritetypebase
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{
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return angle.Buildang();
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}
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void set_int_ang(int a)
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{
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angle = DAngle::fromBuild(a);
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}
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};
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